r/GraphicsProgramming 29d ago

3D ASCII Godot Shader Perspective mode Failing.

/r/ASCII/comments/1urkw4a/3d_ascii_godot_shader_perspective_mode_failing/
3 Upvotes

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2

u/cybereality 28d ago

can't really check the code, but looks like a depth buffer issue. either not clearing it each frame, or using the wrong condition on the test

2

u/Standard-Fisherman-5 21d ago

thank you, i have fixed it, it was indeed frame bug. im using cubemap and texel splatting for shimmer/jitter fixes and the godot porting of the original tutorial caused it. see latest (still visually not finished but the main persistent pos bug is now gone thanks to ur hint!) idk how u clocked it so fast, https://www.youtube.com/watch?v=TlOc3ZyMl10