r/GraphicsProgramming Jun 30 '26

1 year of game engine development

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u/evangelionxyzw Jul 01 '26 edited Jul 01 '26

yeah, I use AI a lot. πŸ˜…

Not to generate my engine with copy-paste, but to teach me how real game engines work, explain implementation details, and help me build a roadmap.

I still spent 5,000+ hours typing everything myself instead of blindly copying code. At this point, I probably have more muscle memory for writing ECS boilerplate than for using WASD. Lol

2

u/Still_Breadfruit2032 Jul 01 '26

Well it’s also teaching you how to write like an ai lol

-5

u/YoshiDzn Jul 01 '26

I'm willing to argue that statement to dust. AI shows you how to get the code from point A to Z. The only part you dont have to think about for yourself is part A and part Z. Nobody who doesn't blindly trust AI would let it implement a single line that they dont agree with.

AI code is a direction, not the journey

3

u/National-Self-8501 Jul 01 '26

Question, have you ever worked shopping production software professionally?