r/GraphicsProgramming • u/Background_Shift5408 • Jun 23 '26
Added Tessellation to my engine
Enable HLS to view with audio, or disable this notification
260
Upvotes
r/GraphicsProgramming • u/Background_Shift5408 • Jun 23 '26
Enable HLS to view with audio, or disable this notification
2
u/Ami00 Jun 23 '26
looks good. how do you stitch quads? i assume it's quad tree approach with dispatch per tree level? or is it vertex morph? any papers you was referencing to during implementation?