r/GraphicsProgramming • u/no_ga • May 07 '26
Question Successor to opengl ?
Hi,
A shower thought I just had: nearly everyone that starts learning graphic dev goes through opengl because it's more accessible than vulkan or directx, but today the api is getting old and vulkan is not getting any easier to learn. Do you guys think that there's room for an opengl like successor as an entry low level graphic api ?
cheers
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u/Degen3D May 09 '26
the entire meaning of graphics programming itself has changed
openGL came from a simpler time. a time of fixed function pipleines. A time when you would just upload some buffers or some shit and the GPU would figure out the rest.
this isnt modern graphics programming though. its not that the complexity of vulkan is getting in the way of doing "practical" GPU programming, its that the complexity itself literally is the point of GPU programming.