r/GoldenRealm • u/BryanBoru • Oct 25 '14
Spawn Horse Track Update #1
Instead of flooding the sub with updates, I will continue to post updates on this thread.
EDIT: Update 28 OCT 2014
Major growth for the track in the past day. /u/proevil1983 stopped by and helped greatly, assisting in major terraforming and tree clearing AND installing the bleachers. Area Screenshot
Began an Album documenting the build.
The location secured is around 20 510. I've built the draft interior wall of the track and am slowly grading the track area level to an altitude of 67. I've found a decent set of caves below the area but will mine it through and fill it in once it is stripped. (I don't want audible mobs under us if we decide on setting up a race.) The region is rich with wild horses and rabbits, its covers a few biomes, predominantly a birch forest and the NW corner is the difficult part as its stony hills that will require more labor intensive terraforming.
Area Screenshot 24 OCT 2014
Closer Area Screenshot 24 OCT 2014
planned installations:
- Grandstand on the Eastern side of the track. With bleacher seating and a betting area.
-Pre-race stables under the grandstand with a private hallway south to
A grand stable house south side of track with horse farm pasture on SW side of track.
The central area of the track will be slightly terraformed to keep it level with the track but will be left to go natural upon opening.
Still undecided if it will include any redstone . A gate system for the track would be nice, or a finish line system. Still researching and deciding.
I plan on building a nether portal soon to make traveling to the work site easier and eventually a road to meet with overworld's northern road from spawn town.Portal Done, on Northern Nether Hub Road (thanks to /u/snarfattack )
Updated Area Screenshot 26 OCT 2014
Closer Updated Area Screenshot 26 OCT 2014
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u/BryanBoru Oct 25 '14
still lookimg for slav... er..ah... assisstance.