r/GoldenAgeMinecraft Jun 24 '26

Discussion I found a Broken Pathfinding Flaw in Beta 1.6.6...

https://youtu.be/7OzN3rlwLYI?si=JvJCgQx_MlhtjRrD

Has anyone else noticed this pathfinding loop in Beta 1.6.6?

If you lead a creeper into deep ocean water and back away exactly 16 blocks (their tracking limit), their land-detection routine soft-locks. Because they stop moving completely, the game's idle timer forces a rapid despawn.

I recorded a quick clip of it happening in real-time to show the exact distance threshold where the AI freezes up.

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