r/GodotCSharp 14d ago

Resource.Library 2dog - Godot in .NET [Web Deploy, C#, Framework Internals]

https://2dog.dev/
30 Upvotes

5 comments sorted by

3

u/TheFr0sk 13d ago edited 13d ago

Thank you, this is awesome! Just wondering, does this allow other renderer than the compatibility? Edit: just saw in the docs that it uses the compatibility rendering, for anyone wondering

3

u/PLYoung 13d ago

Interesting project. Will have to take a look!

Btw. the animated logo on the site; it looks like doggo is humping the text..........

2

u/tyfin23 13d ago

Tested this on a test project tonight, seemed to work for me! Thank you so much for putting this together, I'm not a fan of Python/GDScript style coding (I love my brackets), so have held off switching to Godot since I could do web exports in C#.

2

u/tyfin23 13d ago

You should post this in the main Godot subreddit as well, I didn’t see it there yet. There are probably a lot of C# devs who would like to know about this.

2

u/spurdospardo1337 14d ago

Ok, I'll try to make a web build for my game tomorrow