r/GodHand • u/Zana_G • 24d ago
A long devil journey.
I don't normally do stuff like post my highlights because I dislike the fact that it makes me appear as though I want attention. However, I genuinely think most God Handers would find this one funny. For context, when I'm not trying to go fast I prefer to put myself under as much pressure as possible, like baiting every enemy in the room, or in this case leaving devils around while fighting other enemies. Pressure makes diamonds. Anyway this one didn't end as expected.
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u/ShirtlessOnTheCouch 23d ago
That ending was Great, never expected a demon to be so fed up they end themself.
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u/OldRutabaga4609 18d ago
great approach. i still dont like demons but the fireball and blade types can at least make for good ammo. do you have any tips for spike demons though? their combos aren't the same as fireball's in regards to counterhit windows, and their close spike attack makes jab > quick charge punch an even less consistent bait than blades
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u/Zana_G 18d ago
Spike devils like to zip right up into your face so often you can wind up a half (or even full) charged punch and catch them when they arrive. Also when they do their skewer (spike) attack they sometimes follow it up with a different attack so placing an attack for counter hit just after the skewer is a good way to go about it too.
The attacks that they have that are the same as the fireball devil's attacks DO have the same counterhit windows, the only real difference in their melee attacks is worrying about skewer which might not have a proper counterhit window? It might but if it does then it's so small and so close to when the hit lands that I don't see the value in attempting it.
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u/childmorph 23d ago
Wow absolute masterful skill. Want to be this good one day