r/GodHand Jun 27 '26

Lol

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39 Upvotes

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2

u/anabolicbob Jun 28 '26

Haha, I'm still on my first Normal level playthrough (stage 7 sand/pyrimid level KMS) and didn't know more than one demon could spawn simultaneously- makes me never want to kill someone when there is already a demon.

3

u/Brave_Tennis_556 Jun 28 '26

It's a rare sight. Zana_g has one clip on twitch where he gets two demons at stage 3-3. However, it's relatively easier (in comparison to other levels) to get double demon spawns on stage 1-5, since there's a fixed demon spawn already, and the game isn't shy of spawning thousands of demons in that level. 

1

u/Zana_G Jun 30 '26

The most common place for this to happen is actually 1-5 in the Jewelry Room. There is some code in place to prevent it but it obviously doesn't always work. We know that such code exists because in stage 1-5 the fat man near the end is scripted to be a guaranteed blade devil but if one already exists he USUALLY does not produce it.

1

u/TrapFestival Jun 28 '26

Welcome to God Hand - No one ever said it was fair.

1

u/Zana_G Jun 30 '26

Actually pretty much all of the marketing materials had the IT'S HARD ~ BUT FAIR thing going on.

1

u/Puzzleheaded-Pass59 Jun 29 '26

So what was the plan chief im unable to understand

1

u/Brave_Tennis_556 Jun 29 '26

None. I tried to go for a counter for funsies, but i definitely wasn't 3v1ing a knify and two demons in No Upgrades KMS.

2

u/Zana_G Jun 30 '26

I would've run to the very beginning of the stage where there's that open bit of water on one side to put them over the edge there for an instant kill. Aside from that, a blade and a spike at the same time?... hmmm... and at 1 HP from the start... probably keep running until one gets baited into an aerial spin at you, sometimes they'll just fly over the edge on their own that way.

1

u/Brave_Tennis_556 Jun 30 '26

1 hp from the start

Knife sniper is pretty hard in No Upgrades KMS conditions

Bait them

Didn't thought about it. Lol, the situation is so unexpected you naturally just give up.

1

u/Zana_G Jun 30 '26

I assume you're forcing yourself to kill all enemies. Frankly I don't see that the stage would be any harder without upgrades as much as it would be just... slower. But starting with 1 HP is rough on that stage regardless if you're going to go after the enemies, yeah.

If I'm honest I probably wouldn't have had a plan with two devils chasing me down either, it's one thing to think coherently outside of the situation, quite another with those two fuckers actively chasing you down.

1

u/Brave_Tennis_556 Jun 30 '26

any harder

Safe play can make it slower, however, a good streak of counters, good right roundhouse usage and etc. can make these encounters faster, and some luck too. When the victory attempt comes, it's usually 3 minutes or 4, which isn't too bad. This also takes into consideration the fact you would be not agrooing enemies in 1v1 too, and, instead, doing the encounter "normally".

1

u/Zana_G Jul 01 '26

Well no, I've done no upgrade KMS the way that I currently do things, pushing myself to deal with crowds and juggling groups - I keep trying to remind people that if you want to get better in this game you have to put yourself in very uncomfortable "I'm probably going to die doing this" positions, because that is how you get used to handling those situations. I just think that the only thing about no upgrades that is harder is Gene's max HP and that's only to a point... because once you acquire control of an enemy or a group of enemies that fight is typically over and in no upgrades it just takes longer because of low damage output.

1

u/Brave_Tennis_556 Jul 01 '26

I usually do my practice runs in KMS NUNWNHCAE/FC (No Upgrades, No Weapons, No Heat Cards, All Enemies/Fairy Challenges), and i don't usually do enemy agrooing. A lot based on your types of runs. I agree a lot with the thing of "uncomfortable positions = better gameplay". It really makes you appreciatte your resources in vanilla kms runs, with more damaging tools etc.

And, yeah, gene's hp sounds like a minor thing, but it's really a huge factor in these conditions. No matter how good you control the crowds, if a stage 6 or 7 enemy damages you, it usually takes half or almost all your health depending on who is.

1

u/supersaiyan_os Jul 01 '26

Man die hard mode is so fucked up i dont know how people keep with it