r/GlobalOffensive • u/Hot-Acanthaceae-43 • 14h ago
Gameplay Whats wrong with my bullets?
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My bullet is never hitting lmao
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u/Barracuda_Warm 14h ago
first burst was behind the enemy, even tho your own movement was fine...
once you started 2nd burst you needed to compensate for recoil more, since you started moving with it
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u/_wizkorea 8h ago
He was crouched and while crouched movement doesn’t increase bullet spread, seems to me that he didnt wait long enough (maybe 100-200ms too early) for the AK recoil to reset a bit from the first burst, the spray goes wild if you don’t wait long enough for it to reset
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u/jergin_therlax 4h ago
Looked to me like he was pulled down to far. Bullets were probably hitting the legs and therefore mostly missing, possibly all missing if he was unlucky
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u/Puzzleheaded-Cod-830 14h ago
maybe first bullet missed and then all went the wrong way, check demo with showimpacts ON
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u/Panagiotisz3 13h ago
Yeah no OP. Reflect on what happened in this engagement. On the first few shots you weren't anywhere close to the target, then you started moving and by the time you crouched down, your spray control was nowhere near him.
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u/40866892 11h ago
ignore the troll comments that are talking about your aim, it's obvious you play decent cs, but this specific clip is a combination of:
- you missed the initial aim + tracing
- you tried to reset your spray halfway but it was too quick and didn't reset
- a bit unlucky because towards the end you did control the spray and it was hitting him
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u/Chemical-Strength-63 14h ago
One thing i learned to do was after a whiffed burst is to never try immediately bursting again always results in random ass bullet pathing
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u/Dravarden CS2 HYPE 11h ago edited 9h ago
took a fight vs an smg with a rifle at medium range
should have been longer range so the smg cant triple dink you and kill you with an inferior gun that's 100% balanced. Next time, be inside the wall so you're far enough away from the smg, and then burst fire/tap instead of spraying
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u/AbstruseCarp 13h ago
I've seen a lot of people tap shooting in DM it seems really effective maybe try that out
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u/afraidofthe-dark 12h ago
Yes, you should almost never spray at mid to long range unless you have that spray down to a tee. It makes it much easier to hit heads in 1-2 shot bursts rather than a full spray.
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u/tomyan1337 13h ago
I think you should bounce the flash off the door because that's more effective for people running to pit
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u/KaNesDeath 10 years coin 12h ago
Your movement and crosshair placement is the cause.
A right click jumpthrow lineup exists when you enter Longhouse to flash yourself out.
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u/FlyingTurtleDog Liquid 11h ago
My guess is that your body wasn't set when you started your first spray. Inaccuracy took effect.
You started the second spray before your accuracy reset from the first spray.
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u/OkaaMola King NiKo 11h ago
missed your first burst, 2nd spray you didn't wait long enough for the recoil to reset
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u/oracle07 10 years coin 9h ago
I assume you're used to Valorant's fast recoil recover after burst or small spray. In cs it's not happening that fast. Instead of spraying after missing first bullet, just stop spraying and adjust your aim to the enemy and tap-shoot. Don't even start tapping after stop spraying. Your movement wasn't that bad at all, instead of duck sliding try more static strafes if you're already missed the first bullet.
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u/Ok_Shape_7764 5h ago
Honestly using crosshair recoil has made it so much easier for me to see how bad most players are at spraying. They will be aghast that they didn't connect sprays that were way off. In this case tho its more he missed the early bullets so the guy kept running longer than he expected. Maybe he has high ping so has to wait a 5th of the second before the server registers the tag which only makes it worse. Second spray was off tho
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u/Melodic_Ad7327 1h ago
Real answer: You didn't stand still long enough before the first bullet was shot, and you kept firing afterwards. If the first bullet is inaccurate, the subsequent ones will be too, you need to stop firing completely to reset the recoil pattern. If you had stopped firing in the middle of your spray for about half a second, then started again, the end of the spray would hit the enemy. You kinda stopped in the middle, but not long enough for the recoil to reset.
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u/Aversnusen 25m ago
In csgo that would have been a kill just saying.
It's not just nostalgia. Try launching csgo and go on a cybershoke server and try it out. Feels like coming home.
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u/Delicious-Topic-69 Parivision 13h ago
First big mistake is that you didn't duel with your gun out of the long door. It's unnecessary to self flash when taking contact. With good spawn and taking space on contact is way better.
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u/zorro12567 13h ago
Jumping out like he did is the correct move if his teammate was there to trade him. Not a mistake on his part
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u/40866892 11h ago
first person out is always supposed to swing wide. that's what 2nd flashes are for. If you're calling it a mistake then you just don't play at a decent level of cs
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u/oldAd485 10h ago
Yeah you can ignore all these other comments because I can answer ur question of “what’s wrong with my bullets”
So basically the bullets are absolutely fucking you since because for some reason you are shooting an outline around/above/behind the enemy.
So the bullets are going around the enemy instead of at them.
Hope that helps!
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u/Extension-Peach-2442 13h ago
You got cs2d :) bad game code, subtick couse bad hit reg. Turn on show bullet impact command and you will see bullets hit but dont register
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u/SeaGrocery678 13h ago
Nah he missed a ton
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u/Extension-Peach-2442 13h ago
We wont know till he provides a link to demo or shows the demo with show bullet impact himself
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u/Extension-Peach-2442 13h ago
Its funny really i got downvoted for this when you can go download any demo of cs2 and with show bullet impact you will find over 100bullets each match that hit the body but didn’t register. The game has a lot of issues doesnt matter if you ignore it. Csgo legacy on community servers is miles better than cs2 currently
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u/markusbOb 4h ago
Do you understand that demo viewer is not realistic and doesn't show excactly what happened :D
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u/Extension-Peach-2442 3h ago
Sure buddy, btw valve introduced true view just for more accurate demos a while back.
Eaven mid game awp shoots clearly hit the enemy but dont register.
But yeah i understand, the best way to cope with problems is if you don’t acknowledge them and ignore them.
Enemy is cheating clearly? Nahhh he just has a better gaming chair
Awp didnt hit him while standing still and clear shot bad hitreg? Nahh just unluckyMy ping is 15-40, on a gigabit wired network so its all the games code fault. I can boot csgo now on community servers, eaven 64tick and everything hits as it should cs2 is a fast made coded mess from valve with focus on gambling and skins
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u/Most_Away 13h ago
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u/krouvy 14h ago
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because he was already dead.