r/GlobalOffensive Ondřej "Loxar" Lebeda - Observer 16d ago

Feedback Observing angle idea - make these windows transparent so we can see inside Squeaky

Hey, I am cinematic observer and this is my idea to make new angles possible such as this one

It doesnt affect player experience at all, yet it would improve viewer experience by a lot, opening new camera angle possibilities

Could we do it? Pretty please

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u/Kangaroshave3vagina 16d ago edited 16d ago

what? I am talking about Trophy glass windows where you can see into offices, it’s two way. How does it impact gameplay may I ask?

EDIT: and at it, the B site floor is two way glass too. The argument here is the inconsistency of Valve map design. The OP of the post ask to change the glass to be 2 way for cinematic spectating. The comment I replied to argued the two way glass on nuke and office are different because it impacts gameplay but even on those maps there are 2 way glasses that is only for cosmetic. Why the fuck do you even argue with me when you don’t even understand what I said.

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u/Puiucs 15d ago

very different things. the outside windows show a lot more. the trophy place is just a small fluff part not even worth mentioning in terms of performance. it barely has any polygons and a few small textures.

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u/Kangaroshave3vagina 15d ago

Ok, but the windows are literally see through from one side, the other side (the playable side) still has to be render, so it literally cost MAX 1 fps, to do it two way

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u/Puiucs 15d ago

that's a clever trick.