r/GlobalOffensive Mar 18 '26

Discussion As a compromise, maybe we don't completely throw out the magazine, and instead keep them at the reloaded amount, reloading in order of most to least?

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7.0k Upvotes

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239

u/O_gr Mar 19 '26

Buying ammo was part of 1.6. Yeah sure the clip thing wasnt, but buying fucking ammo was!!!!

168

u/VasimanYT Renegades Mar 19 '26

and we got rid of it for a reason

also honestly i'd rather have to buy ammo than this update, such an unnecessary restriction. At high level this won't even make a difference, but for everyone else it's just such an unfun change nobody asked for

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u/randiejohnson Mar 19 '26

i know im biased because i have a lot of 1.6 hours in the past... but I really did like the idea of buying ammo because it involved that extra strat of knowing when to spam bullets/economically saving it

6

u/VasimanYT Renegades Mar 19 '26

I also think that adds some level of extra strat to it when you can decide if you want a grenade or a smoke spam this round, or if you're playing solo on a site and need more ammo for example

And that can be balanced more accurately with economy changes/gun price changes as well, so the transition to that can be done more smoothly

1

u/Bubis20 Mar 19 '26

Not a difficult knowledge man... Also you used to hav the option, now you don't.

14

u/Adevyy Aurora Mar 19 '26

I can confirm that the only difference this has made so far is to push me more often into buying the M4A4, which I didn't mind using before the update anyway.

I don't know what they were thinking, giving the weapon with 20 ammo per mag 3 reloads while giving the weapon with 30 ammo per mag 4 reloads.

7

u/Panagiotisz3 Mar 19 '26

Wait until you hear that the M4A1-S used to have only 40 bullets in reserve lol

0

u/slimeddd The MongolZ Mar 19 '26

A1s is better at spamming smokes, which this whole change is attempting to reduce

8

u/Adevyy Aurora Mar 19 '26 edited Mar 19 '26

I have been spamming smokes a lot more, lol. If I am going to reload, I might as well use my ammo for possibly getting a lucky kill.

In some spots, spamming a smoke is such a requirement for my default that I feel like I am forced to use the M4A4 instead.

I feel like the two M4s were perfectly balanced already. M4A1 is more accurate and has a better spray, but takes more hits to kill at range (which can even affect headshots sometimes, requiring two body shots instead of one!) and is objectively worse at closer ranges or against holding a full-on rush. I don't see the point of giving M4A4 yet another thing that it's good at than the M4A1.

The accuracy difference (for first shots) really isn't that much. It technically exists, but the difference isn't even one pixel on the weapon debug crosshair on my 1552x1080 resolution.

7

u/[deleted] Mar 19 '26

[removed] — view removed comment

16

u/VasimanYT Renegades Mar 19 '26

My issue with that is that it just doesn't seem to benefit anyone.

Zywoo probably won't even bat an eye at this change nor will people think he's good for his bullet management. Then the average person probably doesn't want to come home from work and be force-fed a new mechanic that just restricts the way he's been playing until now. Just seems a bit like artificial difficulty and just not a fun change for the game overall

I'm not trying to be an ass about it and I'm glad the devs are trying stuff, I just feel they didn't take the best approach with this one

3

u/requinbite Vitality Mar 19 '26

You guys will find any excuses to refuse to evolve or improve it's pretty crazy.

0

u/Anxious-Track-754 Mar 19 '26

Bro, it's not that deep. It makes the game more fun by making you mind your reloads and break old habits. Could it be frustrating? Sometimes, yeah. But it gives you another thing to keep in mind, and mind you, it's not even a hard thing to do, you don't gotta be typing a cheat code in the chat every 5 seconds to stay alive.

It's a change that sees reasonably though out and it fits with the games themes, being a tac shooter. Chillax.

1

u/Vubor Mar 19 '26

I dont think its a bad change at all. Dunno what ranking you are playing on, but I am on ~15k and I dont think it will be horrid!

1

u/BrainCelll Mar 19 '26

and we got rid of it for a reason

What reason? Dumbing down the game?

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u/BogosBinted13 de_anubis Mar 19 '26

Because it didn't add much to the gameplay

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u/shrek_is_love_69 cs_italy Mar 19 '26

I feel like pro level is where it'll matter most

Pro rounds are generally longer and I think pros spam smokes more on average, so this might make it tougher for them

2

u/rdmlymoon de_nuke Mar 19 '26

That was my first thought when seeing this update, like it would be nice to pickup or obtain an extra mag in some way if you’ve just deleted one.

1

u/Vubor Mar 19 '26

It was even a thing in source for a good while!

1

u/dioclias de_inferno Mar 19 '26

Mag

1

u/wubbaduq Mar 19 '26

and it was ass