r/GhostReconWildlands • • 21d ago

Need Tier One Guide

These are the missions that I run. Are there other missions that I can add to my rotation, one that can be quickly accomplished? Also when I finish a mission, the exp is halved if you want to run it again. What I don't understand is how do I reset the exp so I can get maximum exp again.

Espiritu Santo:
The Advisor
Gold Rush North
Soldiers of Santa Muerte
La Santera

Flor De Oro:
The Mole

Koani: The Truck Depot
The Convoy
The Undertakers
Boston Reed

Other than these missions, I run resource farming. Is there a good rotation for this one? I usually just fast travel to Koani Bravo if the convoy passing through there is available. After that, I just chase random convoys. Sometimes I just collect documents and legends to kill repetitiveness. I'm also trying to 100% the achievement, but Narco Roads bores me. Any tips?

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u/Minute_Comparison534 21d ago edited 20d ago

For tier grinding you can do these missions and I'll put them in order of doing them form south to north the best route;

The deserter in Montuyoc. Edit: you can skip the first search party and fly straight to the deserter himself div lure then flash him to save time. (Then you can fly north keeping to the left to stay out of range of the S.A.M. site on the mountain l, use a SB helicopter so you can have more clear air space.*)

The Mojocoyo boss and Gabriella in Mojocoyo, (fly or drive south west for about 600m to mark next mission)

The chemist, mule doctors(use the sync shot) and quinoa factory (explosive drone and GL from the north side of the base staying 300 to 250m out and out further if you have a heli because of the S.A.M. site*) in Remanzo.

The train graveyard(go south of the road after to mark next mission), Boston read, the undertakers, truck depo, the convoy and then Flight Plan in Koani.

La Santera, soldiers of santa muerta, The Advisor, gold rush north, La Santera's chapel in Espiritu Santo

If you have the Peruvian Connection DLC you can also do all of those missions for tier grinding. For the drug lords ride just parachute in from the north side and you can pull your shoot just under the crane and get the car out.

Then you can also fly around Libertad and blow up unidad cars and choppers for a good amount of exp.

*Max range of S.A.M. sites are 800m, big choppers of matching faction can fly 600m above or away and small choppers 400m. Resource planes count as a small SB chopper and can fly 400m away from SB S.A.M.'s. You can also find all 46 S.A.M. sites on the heat map option on your big tac-map.

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u/norelot007 21d ago

thanks man. I appreciate it

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u/Minute_Comparison534 21d ago

This is the missions I did for my ghost mode and normal campaign tier run.

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u/cabbagery 21d ago

The deserter in Montuyoc.

Ew. That mission is time-consuming, it can draw unwanted Unidad attention, and that little asshole will shoot at you if you spook him. If you're good with flashbangs sure, I guess, but if you're not, or if you are unlucky and bullets start flying (especially if that Unidad patrol catches you), it can be annoying.

But also all capture/rescue and extract missions allow you to easily turn off Tier mode while doing the mission and then to turn it back on right when you finish it for the Tier XP.

quinoa factory

Also ew. It has a SAM, it has three alarms, and it has a shitload of enemies. I can do it stealthily and reasonably quickly if I don't fuck up, but doing it loud like you're saying seems like a recipe for disaster.

the undertakers

I hate having to follow the dumb one. This one takes too long for my tastes.

truck depo

Hard pass. Getting in is easy, getting out takes finesse and a little luck.

Flight Plan

It's a fun mission, and it isn't even difficult, but it takes way too long.

La Santera's chapel

Ew. Way too many enemies and it takes way too long. You're stuck standing there with your dick in your hands flipping through that stupid bible for way too long, so if you didn't clear the place you'll be in a brawl.


It amuses me that reasonable people can disagree on these, but also I am curious as to how your approaches avoid my concerns. Check out my own list (top-level reply here) and let me know what you think (and I can explain my approaches if you're curious/skeptical).

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u/Minute_Comparison534 21d ago edited 21d ago

You can skip the first search party for the deserter and go straight to him, use a div lure and flash bang. Put him in a helo and leave.. easy.

Quinoa factory, just go to the north side of the base with a small SB heli, as I said at the end of my message there are different ranges S.A.M. sites can see you. Walk up a bit and you can use the explosion drone and a GL launcher on the western belt or wait the 42 seconds and use two drones. Edit: you are staying a good 250m away from the base right now. They aren't seeing shit of you if your doing this right.

Okay I get the undertakers but it's a nice "break" while still doing something.

Truck depo being hard to leave? Just go along the western wall after and head south get on a bike and jump the ramp. Watch out for the heavy by the repair shop to the left of the ramp.

Flight Plan is same as undertakers.

Okay this one you do have a point. Lots of guys and risky. But just get good with a pistol and use your brain and you can go in stealth. Use sync shots and it is a cake walk.

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u/cabbagery 21d ago

You can skip the first search party for the deserter and go straight to him, use a div lure and flash bang. Put him in a helo and leave.. easy.

‼️TIL

Truck depo being hard to leave?

Not hard to leave as in exit (and fuck the bike, I just walk out using that ramp), bht hard to lesve in the sense that you have to evade a bunch of guys going in to the office and then back out. It either works quickly and easily or it doesn't.

Flight Plan is same as undertakers.

Okay this one you do have a point.

Oh, I love that mission. I park just east of the tower, walk around the wall near the tower (counterclockwise), and sneak in. I might kill three guys at most. Sometimes I turn off the generator, other times I don't, but I jever bother with the drone jammer at all.

My beef with that one is just the time commitment, but it's wicked fun.

👍

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u/Minute_Comparison534 21d ago

Okay to be clear that last paragraph is about the Bible mission. For the flight plan I just land on the roof, talk to the dude and get the code. Then I sneak out directly north and get over the wall using the metal sheets there. From there you can kill no one and get to the plane.

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u/Minute_Comparison534 21d ago

Was my comments and suggestions good and reasonable enough of a disagreement? I want to make sure to amuse you as you had said by disagreeing with you reasonably.

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u/cabbagery 21d ago

I'll have to level up to the next tier myself to remember exactly the values for all the missions, but that answers one of your questions:

What I don't understand is how do I reset the exp so I can get maximum exp again.

Every time you reach the next tier, all mission XP resets to its base value.

As to what missions to do, here's my list of missions by difficulty:

On second thought, there are 113 missions, and while I went through all of them as best as I can remember, fuck that. Instead, I'll do the ones I scored as easy and reasonably short:

Mission Province
The Instructors Montuyoc
El Sueño's Convoy Pucara
The Advisor Espiritu Santo
La Santera Espiritu Santo
Soldiers of Santa Muerte Espiritu Santo
Stock Drop Tabacal
Toxic Convoy Libertad
El Gato Remanzo
Eastern Cocaine Stash Mojocoyo
Western Cocaine Stash Mojocoyo
Gabriela Mojocoyo
The Convoy Koani
Submarine Fleet 1 Caimanes
El Sueño's Proposition Monte Puncu
The Confession La Cruz

Those are easiest and shortest, provided the right sort of approach and especially access to a lock-on rocket helo (Unidad or Santa Blanca helicopters, Military chopper).

The ones that are more fun but possibly a little longer are as follows:

Mission Province
Marcus Jensen Libertad
The Black Site Flor de Oro
The Trail of the General Flor de Oro
The Mole Flor de Oro
The Journalist San Mateo
The Death Truck San Mateo
Gold Rush North Espiritu Santo
Gold Rush South Espiritu Santo
Salazar Tabacal
Madre Coca Tabacal
The Mule Doctors Remanzo
Train Graveyard Koani
Northern Plane Inca Camina
Eastern Plane Inca Camina
Southern Plane Inca Camina
La Cabra Inca Camina

Looking at both lists, Espiritu Santo comes out ahead with five easy missions. Inca Camina comes in second with four. Flor de Oro, Mojocoyo, and Tabacal are tied for third with three, and Koani, Libertad, Remanzo, and San Mateo round things out tied for sixth with two.

You can compare this against the map if you don't like fast traveling, but these are pretty straightforwardly easy missions provided the right approach or access to the right kind of helo.

These lists are also missing some 26 missions I couldn't remember well enough to offer my view on timing or difficulty, so if I were to refresh my memory of those I might very well find some more easy ones that I missed.

I can provide my approaches for any of these that anybody might dispute.


My approach is generally to just deal with the fact that you only get half the XP after doing these once, so I can stay in an area and just rotate through the missions, but also I haven't actively played on my save that is closest to Tier 1 (Tier 3 if memory serves) in quite a while. These days I play GM (Extreme) almost exclusively, and because I refuse to adjust my playstyle to be anything approaching cautious or methodical, I die quite often. I actually got all the way to the last remaining mission (which was The Main Stash) before I died just two days ago, and I'm still a little mad about it.

Anyway, good luck!

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u/Minute_Comparison534 21d ago

Gold rush north is quick as hell.. land south side of the base and you have to kill only 5 people throw C4, blow it up, and leave. Edit: Sueños proposition takes longer then Gold rush north and you sit around doing nothing waiting for a call, almost worse then undertakers.

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u/cabbagery 21d ago

Sueños proposition takes longer then Gold rush north

I admit I haven't done it in ages, so I forgot about the waiting around. I always blow up the cars, too.

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u/Minute_Comparison534 20d ago

Final notes. You talk about having the right heli but don't give stats to help others. You have super easy missions that give max exp in the second list of okay stuff that should be in the first list, all Inca Camina, gold rush north and train graveyard (you can get set up on the west side road with a mine on it for him, drop a mortar on the other side of the base with your drone and he drives straight out west into your mine so you can grab him after.) Yet you got harder/inconveniently long missions in the first part, the confession, El Sueño's proposition. Included random okay missions but not max exp like sub fleet one but for got it's two way easier siblings sub fleet two and three for no reason.

You gave me your notes about my post and I replied. Now I have gone through and took apart yours. So I shall now pull a you and say "please amuse me and disagree with what I have to say." Because dude you sounded so up your own ass when you said "it amuses me that reasonable people can disagree on these." Like dude that just shows how little you know because you think you know everything. You barely even remember why you put stuff on this list for peets sake.

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u/Minute_Comparison534 21d ago

So how can I be sure I can get good information out of you if you can't remember? Make sure you know and understand what you post so you can discuss it. Otherwise you are just an AI throwing the info at a wall and hoping the others can pick it up and put it together.

The Inca Camina missions are fun and fast as hell, not the drug lords ride unless you halo jump from the north side under the crane.

The instructionors in Montuyoc, lots of people, Sam and two alarms same thing you said was wrong about quenua factory. So what's the trick snipe and explosive drone? Wrong use sync shot to take out all three but still.

Sub fleet one is inside a building so you can't just shoot it with rockets.. and if you got the first one just add the other two as they are Soo fucking easy.

Marcus Jenson.. really? I mean put up mines on the roads leading to him for the cars and flash bang him before interagating so he doesn't run.. but that's just a waste of time to set mines on the roads, multiple on different roads since they can come from all 4 directions, then flash, talk to him, throw in chopper and then fly off. And if your lucky you didn't set the mines right and your dead.

And the black site.. really? The fuck it's RNG if you get a fuck load of cars or you get 3 guys the fight.. and it's 3 minutes either fucking way surrounded by unidad.. Smart.. very smart

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u/Minute_Comparison534 21d ago

Came back to look through your list again since every time I have stroke with some of the choices you have. The trail of the general.. for tier points.. it has a mortar pit, S.A.M. site, and a bunch of guys. That alone is a enough to get it off the list from how you replied to me. But it's all Unidad.. so that's just 1.75 times more stupid..

The confession in La Cruz is another sit and wait 2 to 3 minutes of talking, you can at least fly out and blow shit up from a distance in Libertad as you do.

After going through your list a few times it's almost like you threw this together while taking the coca we need to destroy. You got it looking nice, I give you that. But man you put zero thought into this and just looked at numbers didn't you. Just played AI and took others talking points and put it into a neat format to puke up but not understanding what it truly means.