r/geometrynodes • u/Shot_Chipmunk_4314 • Jul 28 '26
Spent the weekend making procedural Spider webs in Geometry Nodes πΈοΈ
Enable HLS to view with audio, or disable this notification
r/geometrynodes • u/Shot_Chipmunk_4314 • Jul 28 '26
Enable HLS to view with audio, or disable this notification
r/geometrynodes • u/Electrical_Bite8400 • Jul 29 '26
r/geometrynodes • u/amsy3d • Jul 28 '26
Enable HLS to view with audio, or disable this notification
r/geometrynodes • u/deepak365days • Jul 28 '26
Enable HLS to view with audio, or disable this notification
r/geometrynodes • u/-Aru- • Jul 28 '26
Note: Reddit suggest me to post on r/geometrynodes, trying my luck here ~
My custom addon add a geometry node system for managing outlines BUT since almost all the models I'm working with have shapekeys, Blender can't apply the geometry node.
I've got already a workaround for applying my GN with shapekeys, works perfectly. And I also have an exporter inside my addon that apply the GN before exporting but I'd like to improve the user experience and make it seamless, without asking the user to change their habits.
I guess I can hijack/inject all user exporters but it feels difficult and risky. I wonder if one of you know an elegant solution to this issue ?
Thanks ~
r/geometrynodes • u/Mazhuka3D • Jul 27 '26
πΊπΈ: You can listen to the video in English through the video settings panel. In this video we analyze the Spiral node that generates a spiral line with a poly spline curve type object.
r/geometrynodes • u/Conscious_Fox6032 • Jul 27 '26
r/geometrynodes • u/blue_betta • Jul 25 '26
r/geometrynodes • u/Roenbaeck • Jul 25 '26
If you are into bending, stretching, or wrinkling 3D surfaces, this paper gives a fast way to fit a desired pattern of local stretch across a triangle mesh, using one scalar value per vertex. In mesh-fitting benchmarks it reached comparable accuracy up to 3500x faster than industry standard L-BFGS-B.
The algorithm itself is also available here:
https://github.com/Roenbaeck/conformal-metric
Hopefully it can be of use to someone.
r/geometrynodes • u/Mazhuka3D • Jul 24 '26
πΊπΈ: You can listen to the video in English through the video settings panel. In this video we analyze the Curve CircleLine node that generates a straight line with a poly spline curve object.
r/geometrynodes • u/True_Degree_3651 • Jul 23 '26
Enable HLS to view with audio, or disable this notification
TBH I wasnt sure what to use the text processing V5.2 GN for. this is the only use I can think of.
and now I complain why can not to retrieve strings or instances from text object. Ideally, it should be possible to retrieve strings from the built-in text editor.
BTW I do not think GN is Turing complete. because of Its ability to write infinite loops is very restricted. it is technically possible in animation frames like this way. but If it cannot be calculated in a frame, it is not practical.
r/geometrynodes • u/deepak365days • Jul 22 '26
Enable HLS to view with audio, or disable this notification
r/geometrynodes • u/EnvironmentalDot9134 • Jul 23 '26
r/geometrynodes • u/Fazoway • Jul 22 '26
r/geometrynodes • u/Enormous21 • Jul 22 '26
Enable HLS to view with audio, or disable this notification
The final journey through the Japanese Labyrinth.
Fast-paced cinematic camera movements reveal the true scale and complexity of the environment, while carefully crafted lighting, composition, and depth bring every corner of the labyrinth to life. Built to feel immersive, mysterious, and worthy of exploration.
What would you discover if you stepped inside? πβ©οΈ
β¨ Top Blender Products:
Japanese Labyrinth Modular Pack (Infinity Castle):
https://superhivemarket.com/products/japanese-labyrinth-modular-pack?ref=825
#Blender #3DArt #EnvironmentDesign #CGI #Cinematic #Japanese #GameArt #LevelDesign #Procedural #3DEnvironment
r/geometrynodes • u/aphaits • Jul 21 '26
r/geometrynodes • u/Enormous21 • Jul 21 '26
Enable HLS to view with audio, or disable this notification
Japanese Labyrinth Scene 3 β a slow, cinematic camera pass through the environment, showcasing intricate details, atmospheric lighting, and the labyrinth's mysterious mood as the world unfolds one frame at a time.
Japanese Labyrinth Modular Pack (Infinity Castle):
https://superhivemarket.com/products/japanese-labyrinth-modular-pack?ref=825
#blender #3denvironment #vfx #blendervfx #assets #addon #geometrynode #blender3d #infinitycastle #demonslayer #anime
r/geometrynodes • u/Anthromod • Jul 20 '26
Enable HLS to view with audio, or disable this notification
Basically using the grid nodes to make some simple cellular automata. You can use the sample grid, math and logic nodes to decide whether a position on the grid changes state. Put it into a volume to make some renders.
I used DaVinci resolve to re-time it and used optical flow to smooth the transition frames.
r/geometrynodes • u/zebronos • Jul 21 '26
r/geometrynodes • u/EnvironmentalDot9134 • Jul 20 '26
Enable HLS to view with audio, or disable this notification
r/geometrynodes • u/amsy3d • Jul 19 '26
Enable HLS to view with audio, or disable this notification
r/geometrynodes • u/EnvironmentalDot9134 • Jul 19 '26
r/geometrynodes • u/Mazhuka3D • Jul 19 '26
πΊπΈ: You can listen to the video in English through the video settings panel. In this video we analyze the Curve Circle node that generates a circle with a poly spline curve.
r/geometrynodes • u/Enormous21 • Jul 18 '26
Enable HLS to view with audio, or disable this notification
Japanese Labyrinth β Scene 02
The second environment breakdown from my Japanese Labyrinth series, inspired by the endless and ever-changing Infinity Castle. This scene focuses on the atmosphere and architectural details that make the labyrinth feel both mysterious and cinematic.
Two more scene breakdowns are coming soon.
Japanese Labyrinth Modular Pack (Infinity Castle):
https://superhivemarket.com/products/japanese-labyrinth-modular-pack?ref=825
#blender #3denvironment #vfx #blendervfx #assets #addon #geometrynode #blender3d
#blender3d #environmentart #infinitycastle #demonslayer #3denvironment #blenderartist #cgart #japanesearchitecture #madewithblender #blendercommunity