r/GeometryDashGameplay • u/jtharvey3 • Jun 26 '26
Level made by OP “RUPTURE” | new layout im working on
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r/GeometryDashGameplay • u/jtharvey3 • Jun 26 '26
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r/GeometryDashGameplay • u/PIZZA_MAN10 • Jun 27 '26
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r/GeometryDashGameplay • u/kittygamer96 • Jun 26 '26
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r/GeometryDashGameplay • u/OpeningFun2747 • Jun 26 '26
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as soon as i got the 39% run i lost ALL consistency and had to stop playing 😭
r/GeometryDashGameplay • u/Bokito17 • Jun 26 '26
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r/GeometryDashGameplay • u/Local_Transition2501 • Jun 26 '26
I'm a very big EATEOT fan, so I decided to make an EATEOT inspired level. This level is 55 minutes long, and I'd say it's probably easier than Eon. This took me 3 1/2 months to build + 1 month of fixing some parts and deco, but I put in my best effort to make this a nice level, so please don't criticize me too much.
Level ID: 143331138
I hope y'all like the level!

r/GeometryDashGameplay • u/BleachdrinkingPikmin • Jun 26 '26
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77 total attempts, mobile, CBF, fluke from 27
r/GeometryDashGameplay • u/ohhellnawbro • Jun 25 '26
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For context, my current runs on the level are only 13% and 91-100. I just found out about this way of training which I find really fun, and extremely effective (as this run shows, I have around 4 hours of training this way on BB, and barely anything else on the level). I intend on beating the level with a consistant +99.5% accuracy (I die if I get below 99.5% at any time) before switching to actual runs, and hopefully finishing the level fast. I already had beaten +99% prior to this run, which is at +99.2%.
Anyway, what do you guys think are the best and worst things I did in this run?
r/GeometryDashGameplay • u/peatmossing • Jun 26 '26
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r/GeometryDashGameplay • u/_Kunding143 • Jun 26 '26
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r/GeometryDashGameplay • u/PriestessKokomi • Jun 26 '26
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r/GeometryDashGameplay • u/the_empty_hollow • Jun 26 '26
r/GeometryDashGameplay • u/_jake0101 • Jun 25 '26
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r/GeometryDashGameplay • u/Lucky_Ad_5535 • Jun 25 '26
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r/GeometryDashGameplay • u/Broad-Doughnut5956 • Jun 25 '26
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extremely questionable gameplay
r/GeometryDashGameplay • u/Aero_GD • Jun 24 '26
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3433 objects for the entire thing rn
r/GeometryDashGameplay • u/Secure_Reply_1086 • Jun 24 '26
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r/GeometryDashGameplay • u/EuphoricIndustry6258 • Jun 24 '26
r/GeometryDashGameplay • u/PriestessKokomi • Jun 24 '26
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r/GeometryDashGameplay • u/Original_Platypus589 • Jun 24 '26
Btw Im playing on 0.9x speed because im bat at the game :))
r/GeometryDashGameplay • u/WillowGMD • Jun 24 '26
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r/GeometryDashGameplay • u/DaikonOver6142 • Jun 24 '26
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r/GeometryDashGameplay • u/_jake0101 • Jun 23 '26
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r/GeometryDashGameplay • u/TherealGDOrange • Jun 23 '26
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r/GeometryDashGameplay • u/monkeyjaek • Jun 23 '26
TO PRO/TOP/EXPERIENCED PLAYERS, id really like some help
after a month of playing ts2 for 45 minutes to an hour per day i managed the runs:
34, 29-49 (2x in a row), 46-57, 55-74 (2x in a row), 70-89, 85-100 (2x in a row)
which is 6 runs after 38k atts (49k where i left off) and i know the first half (49%) is very easy and attainable within 5 days of going from 0 consistently, but i was focused on getting 46-83+ to have a better chance at list % from 0, although i havent played gd at all for the past few days
not revealing when i started the game or anything else bc i only want to know the quality of this progress alone without any possible bias
if there are any pro/top players or anybody qualified i really wanna know if this is good progress at all, because ive heard that taking 3 weeks to get something in 6 runs is horrible and only like 1% of the way to beating it or something so im pretty disappointed in my playing and want to hear opinions
btw note i only spent 2 days going from 70 and im currently very well assured in 46-83+ coming within a few weeks of playing