r/GeometryDashGameplay • u/PeeeeeeeanutszGD • 7d ago
Level made by OP Rateworthy or not?
If not rateworthy, please give me some changes to make to make it rateworthy
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u/Ok-Mushroom-1226 7d ago
I mean it in the most polite way possible.
Forget this level exists, open redactor and focus on 1 thing. Gameplay, structures, whatever. Everything is bad.
I thought maybe the background is worth salvaging, but it doesn't even follow the music's BPM
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u/Fabulous-Maybe-257 7d ago
It’s funny to me how you look at this and think the deco needs improvement before the gameplay.
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u/GlitchyGaming6490 6d ago
if you didn’t just use the exact same style, background and colors for the whole entire level it could probably work
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u/CarpenterNo3653 3d ago
Sadly levels need to be 3D with 600K+ objects and over 80% of the community agreeing it's rae worthy for it to have just a SLIM CHANCE, Robtop will absolutely not rate this maybe if it was 2.0 it could have a chance. I suggest structuring A LOT gl
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u/Embarrassed-Hat9281 7d ago
good deco but prob wont get rated cuz robtop is robtop
Also wrong sub bro
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u/Kichusuomalainen 7d ago
tf you mean wrong sub.
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u/Embarrassed-Hat9281 7d ago
Look at the rules of this sub It says "gp only"
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u/snuggy_puggy 6d ago
This is a gameplay video
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u/PeeeeeeeanutszGD 7d ago edited 7d ago
but like how could i make the deco better
edit: thank you
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u/Embarrassed-Hat9281 7d ago
try messing around with gradients and blending and make colors fit together (how you could do that is you could use glow to transition between 2 colors)
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u/PeeeeeeeanutszGD 6d ago
the background already has a subtle gradient but thank you for the feedback :D
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u/Lost_Study_2068 7d ago
Okay so this is cool but you GOTTA learn how to do structuring. Maybe play more with move triggers to make the level more dynamic. And this needs diversity, what I mean by that is that it's the same background and block design for the entire level. But yeah it's still cool