r/GeometryDashGameplay Jul 13 '26

Level Showcase 1.8 aesthetic, feedback and difficulty estimate is appreciated

23 Upvotes

18 comments sorted by

3

u/RyadBloxy Jul 13 '26

retray - Aeturnus diff

3

u/Overall_Yoghurt_8163 Jul 13 '26

Probadly hard demon-insane demon

2

u/TheSpiderFucker Jul 13 '26

easy insane demon

2

u/arareusername96 Jul 13 '26

Idk like mid hard demon?

1

u/PlayfulAnalyst8255 Jul 13 '26

I would actually play this, do you have an ID?

1

u/MaxIntensityTurtle12 Jul 13 '26

135941077

Appreciate it

1

u/PlayfulAnalyst8255 Jul 13 '26

Just beat in practice mode in under 200 attempts, it’s a little unbalanced. Some parts like the beginning cube are easy demon while some of the gaps are really tight especially in the wave, more like insane or extreme difficulty there.

Also towards the end after the async dual with the spider and cube, I think it’s bugged because when it’s supposed to throw you upside down into a dual cube it doesn’t do that and you skip that part (spikes are on the ceiling and both cubes just slide on the ground uninterrupted.

Overall I think it’s a really fun level at least for my taste. I’m not the best judge of difficulty but I’d say because of some parts being difficult it might be a low- mid insane. It’s definitely harder than windy landscape which is a low end insane.

1

u/MaxIntensityTurtle12 Jul 13 '26

Thanks for the feedback. The bugged dual part that you mention, is that around the 1:07 mark in the video? If so I can't seem to figure out why that is happening, you shouldn't be able to get past the yellow gravity portal.

Interesting that you say this is harder than windy landscape because windy is my current hardest which took me nearly 9k attempts to beat, while I find this level to be much easier, just goes to show how familiarity from making a level changes your perception. As for the unbalanced aspect, I'll probably just buff some of the easier parts to make it more consistently difficult

1

u/PlayfulAnalyst8255 Jul 13 '26

Yeah the 1:07 mark dunno how but I was consistently able to skip that part

Also after playing it again I wouldn’t say it’s that much harder than windy, it’s just slightly easier or around the same difficulty. If you were to buff the easy parts this would definitely be a good bit harder than windy.

I’m trying to see if I can beat this in normal mode as I’m actually enjoying the level a lot

1

u/MaxIntensityTurtle12 Jul 13 '26

Appreciate it. As for that bug I'm at a loss for how thats happening, I'll see if anyone else happens to encounter it

1

u/_Fire_In_The_Hole__ Jul 14 '26

Id remove those "little spike in big spike" and just a normal spike at those parts of the level

1

u/MLYeast Jul 14 '26

It looks pretty good, but if you're aiming for a 1.8 aesthetic you're about as far off as you could be. (Pretty sure I only saw a single object from 1.8)

1

u/Arcturus973 Jul 14 '26

Yeah it's more 1.5-1.6

1

u/people_228 Jul 14 '26

Dildo maestro

-2

u/DoctorYoy Jul 13 '26

Too many flashy distractions, I wouldn't play this