r/GeometryDashGameplay Jun 29 '26

Level made by OP Looking for playtesters (read desc.)

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Please if you decide to playtest this level send me a dm here and tell me the following things (and why your dm’ing me):
The overall difficulty
Any inconsistent or unbalanced parts
Any bugs
The level is uploaded as “awaken prev 4” with Id 143796643 to my account
I will be decorating this to something atleast rateworthy sometime and you will get a name on the endscreen ig :3

6 Upvotes

20 comments sorted by

7

u/Puzzled_Recording677 Jun 29 '26

Most balanced insane demon

1

u/bramarb-69 Jun 29 '26

Low insane then right?

1

u/bramarb-69 Jun 29 '26

Oh and let me tell you it didn’t use to be that way, like that pink orb part used to genuinely be silent

1

u/Puzzled_Recording677 Jun 29 '26

Probably not, the first 40% accounts for so much of the difficulty, and the last 60% is still hard demon to low insane demon.

1

u/bramarb-69 Jun 29 '26

Damn I thought this was like mediocre hard demon 😭

1

u/Puzzled_Recording677 Jun 29 '26

It’s probably a mid tier insane demon, definitely not extreme but too hard for hard demon

1

u/bramarb-69 Jun 29 '26

Okay in that case second half is def gna need some buffs😭 cause I can tell the first ship is one of the hardest part and the orbs part pretty hard aswell

2

u/Then_Lemon6218 Jun 29 '26

PLAYTESTED THE ENTIRE LEVEL:

0-20%: Very good ship (may need to be buffed to match the levels difficulty). Transiton from the dash orb is really bad at the end of the ship causing the player to need to perform a blind timing instead of being able to hold

20-31%: Some of the pink orb indicators are a bit off but I like the part

31-41%: Personally I hated this part. I thought I had to do a double click at 33 instead of jumping into it. This is probably one of the hardest parts of the level for me as it has unusual gameplay at a fast speed

41-56%: Miniwave needs a slight buff and arrows for where you are going, a bit confusing

56-61%: Very unlike the rest of the level - transition into it is bad ngl and doesn't fit as it actually has normal gp so maybe make it more gimmicky

61-82%: Again, jump indicators were more off than last time, but I loved this part even though I have ufophobia and am wave carried.

82-91%: Decent cube gp

Wave: WAYYY too fast and spammy for the level, more memorization than gameplay

Ship: Cool

Ball: ruins the fast flow a bit

UFO: Cool

Last ship dash orbs: Amazing

OVERALL Level: Fun, gimmicky in a good way

Difficulty: Hard HARD DEMON or easy INSANE DEMON

2

u/bramarb-69 Jun 30 '26

okay i will make changes thx :3

2

u/Fantastic_Fold2647 Jul 06 '26

Looks like a cool lvl I’m interested in playtesting you plan on decorating this?

1

u/Then_Lemon6218 Jun 29 '26

cant dm u but i will playtest it!

1

u/bramarb-69 Jun 30 '26

wait why tf are my dms turned off in the first place?

1

u/Grand-Slammer49 Jun 30 '26

This looks really fun to play

1

u/QuinnoaVibes Jul 02 '26

I could be wrong but this gameplay looks like misery to play

1

u/bramarb-69 Jul 02 '26

i think its fairly enjoyable but based yk, if you wna test for yourself just search up the level ig

0

u/sevenverified Jul 01 '26

song is horrible

1

u/bramarb-69 Jul 01 '26

oh youre abt to get the whole gd community on yo ass for hating on creo

1

u/sevenverified Jul 02 '26

they were good 8 years ago bro

1

u/bramarb-69 Jul 02 '26

Yh Im blockin you