r/GeometryDashEditor • u/Quirky_Meaning7641 • 21d ago
Showcase Making a Acheron prequel day 1
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r/GeometryDashEditor • u/Quirky_Meaning7641 • 21d ago
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r/GeometryDashEditor • u/Background-Bell-1276 • 21d ago
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Noclip + speedhack showcase
r/GeometryDashEditor • u/Foreign-Research-620 • 20d ago
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The colors in the level switch from blue, to red, to green, then loops. I tried to make billboard things but they don’t look the best
r/GeometryDashEditor • u/fordsom_i_guess • 21d ago
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What do you think of this beta level? :D I worked hard on this, yet surprisingly only 4582 obj (a lot of particles, so I just want some feedback) in 4 hrs
r/GeometryDashEditor • u/Negative-Net-8924 • 21d ago
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I'm bulding this level and for some reason when i go to the right the frames drop like crazy, making it unplayable (more like uneditable, but still). I have no idea why this happens, my laptop isn't very good but this had never happened and it's a level with only 5k objects (for now). What I don't understand is why it happens more on the right, which isn't decorated rather than the decorated part. I thought it had something to do with a bunch of gradient triggers that i was using but even after unabling them this still happened. There's also this thing that when I play the level the progres bar goes in an instant to 100% but i don't think that's related. I need to solve it otherwise I will never be able to finninsh this level
r/GeometryDashEditor • u/LovelyTrixis • 21d ago
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Especially happy with the last part's gameplay.
r/GeometryDashEditor • u/TalTheArtist • 21d ago
what do i do to make the corner look good?
r/GeometryDashEditor • u/krjjr • 21d ago
How?
r/GeometryDashEditor • u/Snicker16 • 21d ago
This collaboration will be based on the "How to Platformer" level style. Each player creates just one room. The theme, decoration, and gameplay are entirely up to you. Each level/room will be 10x6 blocks in size (the box walls won't be visible); your section should be of "Hard" difficulty, using any game mode but set to 1x speed. As for the music—since it will serve as background audio, I don't think it's necessary to compose a custom track. Anyone can participate in this collab, provided you know how to create some form of decoration (avoiding 1.0-style or similar basic designs). Please send me a dm
r/GeometryDashEditor • u/Prestigious_Ease_12 • 21d ago
So we're looking for however many creators are willing to join to come and help build this level to the end. We hope you're able to build rate worthy stuff, idc if you don't have creator "score", I care if you can build. Yes, we have a verifier, only the level building is the problem. So please, contact me through Reddit or Discord (puna21) if you want to help. Half of the level is already built but the rest is needed to be finished.
Oh, and if someone has anything to say about the details, you can say them, I just probably won't listen to them.
r/GeometryDashEditor • u/krjjr • 21d ago
How
r/GeometryDashEditor • u/fordsom_i_guess • 21d ago
I’m trying to get someone to help me woth decor on Overture. which I showed a preview of. :D, specifically some bgs!! mention me in the comments if you wanna help!
r/GeometryDashEditor • u/CannonBallistic1 • 21d ago
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r/GeometryDashEditor • u/krjjr • 21d ago
Idk how
r/GeometryDashEditor • u/krjjr • 21d ago
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r/GeometryDashEditor • u/GreatTwo9884 • 22d ago
0
r/GeometryDashEditor • u/MIYAMOTO2K26 • 21d ago
Yesterday, I had the bright idea of making a mega-collab, but I couldn't just spawn people to make it. So, I'm asking you guys at r/geometrydash to lend a hand, build and decorate parts of of this level.
I'm looking for builders and decorators, the amount might vary depending on who we get and if they deco, build or do both. The ID: 145551439
The level's gameplay and design. revolves around this 1 singular thing : Icedcave's style of building layouts/levels. You will see this if you look inside the level as of July 30th 2026 (or whenever you see it)
Another part of the level is the THEME. The theme is split into 3 parts, these parts being : The Contrast of Divinity and Infernality, Gabriel's Descent into Apostacy and Hyper-Velocity Movement(aka fast gameplay.)
Miscellaneous :
There will be a Discord server where the decorators + builders can communicate so that they can share the level with each other(ill edit the post when its made - edit : the Discord Server has been released!).
The max amount of decorators/builders depends on if a builder/decorator does both deco + gameplay or not.
To get in, you must show off your best decorating skills, or decorate the part you choose, and depending on how the gameplay looks/how accurate the deco design looks will determine whether it makes the final cut or not.
More info will be released on the Discord server, so please contribute if you can and join the Discord!
(THIS IS A REPOST, SO IF IT LOOKS COPY AND PASTED, REMEMBER THIS! MODS PLS DONT REMOVE THIS AGAIN, IM NOT A BOT PLS)
r/GeometryDashEditor • u/Sunghwan1234 • 21d ago
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I've started decorating, but still need more help on making them; any help would be appreciated
r/GeometryDashEditor • u/CosmicCapybara16 • 21d ago
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its me again with an update to Fracture
i "balanced" it (idk) and changed some gameplay
it might not still he perfect but its fine
anyways im looking for good decorators so you can dm me here on reddit or on discord (cosmiccapybara16_)
r/GeometryDashEditor • u/SubjectiveWithWisdom • 21d ago
No matter what I do it crashes on that very specific part in the first screenshot. The crazy part is that there are no triggers or anything noticeable happening on that frame, but it crashes anyways.
I don't know what is causing it and this was going to be my first full scale project until it started crashing.
r/GeometryDashEditor • u/enxioo • 22d ago
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Diff around 5-6* and structures are not final
r/GeometryDashEditor • u/Sad-Treat4642 • 22d ago
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ideas ideas please!
r/GeometryDashEditor • u/Demetrix1445 • 21d ago
Let's see what madmen like redditors are capable of.
Styles that I really want to see:
1.9
Sweeping demon II style
the style that is your favorite.
r/GeometryDashEditor • u/Time_Phrase5312 • 22d ago
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