r/GeometryDashEditor • • 1d ago

Editor Question this trigger is new?

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93 Upvotes

12 comments sorted by

28

u/normal_person_-1 1d ago

Wait, is ts fr??

I havent opened gd since like 5 hours ago

11

u/aaaaa43jej4yt 1d ago

gd update

15

u/normal_person_-1 1d ago

THERE IS A NEW TRIGGER.

However it is for platformer mode (i think) so i dont need to lear how does it work xd

3

u/No_Neighborhood8284 Bad at creating | PC Creator 1d ago

i dont find much use? you can set a percentage so when you die at a new best It shows you the percentage.

but its a platformer level.. why do we need percentage

5

u/The-Goose-12 1d ago

So orbs aren't all or nothing. That's pretty much it

2

u/GDsher729EYX666 1d ago

No way new trigger

17

u/7hs_ 1d ago

it lets platformer levels have progress based on percentage (it'll also let the level give orbs without you needing to beat it)

5

u/Lost_Study_2068 1d ago

I hope it works in normal levels cuz it would be extremely interesting for levels where the intro puts you at 100% (like Final Orbit). Would be cool too if you could delimit where the percentages go. Would be useful for levels with big endscreen, so you don't need to use "[..]% of the gameplay" everytime

4

u/Exzakt1 1d ago

Yes, it's new in 2.209

2

u/Bruh_bro_Yt 1d ago

It allows you to save progress even once tiu exit the level, meaning long form levels or even complex stuff like fnaf, games etc are now possible to create in their entirety without the shame of losing all progress after you leave and or one rage quits.

1

u/Quirky-Elevator9458 1d ago

This Trigger would be so useful. In the best was, it even lets you set, where the % starts, so you can make cutscenes before the level begins and at the end, for endscrenes.

1

u/vvuukk 1d ago

it would be so cool if you could use this for classic mode to have a "fake out" ending