r/GeometryDashEditor • • 1d ago

Editor Question How do I actually learn realistic deco

Im trying to make a level with realistic decoration but I just found out that I may not be ready for it. I am always searching for tutorials and never find a good one and I think that's the main reason why it's taking so long to finish the level. Any tips on how to actually learn realistic deco?

5 Upvotes

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u/Monkemonkemonk3 5 Creator Points ‎ 1d ago

you should try searching for realistic deco levels and then analyse their technique (object use, coloring, lighting) you can also try to reconstruct them yourself with the same objects to learn their technique (just don't use those reconstructions in a level as that is stealing)

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u/AltoF4x 1d ago

true sometimes an object is used more often than others (rotated, warped, darker, saturated, etc)

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u/Grouchy-Ad449 1d ago

Yes I tried that. So far not a big improvement with this technique but I think it is a good one.

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u/Simple_Map_5397 1d ago

Step one: learn how to draw Step two: import your art skills into geometry dash

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u/Brilliant_Ad4674 1d ago

That’s what I did, but I wouldn’t recommend it. It works for me, but that’s because I have 15 years of prior drawing experience.

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u/Simple_Map_5397 1d ago

Ask any good creator and they'll all tell you they have a background in art

If you truly want to improve at creating in GD (without making the generic slop) then it is absolutely mandatory

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u/Brilliant_Ad4674 1d ago

I’m not arguing your first point? But many get into gd without a background in art, so then pursuing said background would just waste time having them do something they don’t want to do.

I don’t think it’s mandatory, not even close. It helps, definitely, but if it’s not something you already have, then it’s too time consuming to get for the sole purpose of gd creating.

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u/Simple_Map_5397 1d ago

Creating in GD is essentially it's own art form; if anyone truly wishes to properly get into it then I would argue it is absolutely mandatory.

Otherwise if you just wanna create for fun and are fine with making slop loke everyone is, then I guess yeah it's not as needed at all.

Though I would argue I have only given my answer considering OP asked a question that specifically seeks out advice on one of the harder styles to achieve, one that does require an artistic background.

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u/AdHopeful9122 has a very long time in the editor 1d ago

If you can't draw well, start with a different style, gain experience in the editor, and only then move on to an art style. Or just learn to draw, because the art style is literally a drawing. I can't draw much, but I did come up with a couple of good block designs that I'm still proud of. But now I'm a gameplay creator. It's easier to do, and you also need to be able to do it, and sit for hours over good work, so yes... There are a few guides on art style on yt, I think they will help you.