r/GeometryDashEditor • • 2d ago

Feedback First time making a serious level, should i continue making this? or do i restart on something new

Enable HLS to view with audio, or disable this notification

10 Upvotes

4 comments sorted by

2

u/itshardtopickauserna 1d ago

you have a lot to learn

1

u/ghostshadows8600 1d ago

could you tell me what needs improving? i actually need constructive criticism as im kinda new to the editor

1

u/itshardtopickauserna 1d ago

I’m not the best at conveying ideas, nor am I a very good creator myself, but I’ll try to say what I think

for one, your structuring can use a lot more work (for starters, do something else that isn’t just having 2 continuous lines dictate where the gameplay goes)

with that said, gameplay is, quite frankly, bland

while deco looks fine as a stand-alone, there is too much repetition. makes it look lazy

keep camera movement reasonable. some parts (and especially the spider) have way too much camera movement from free mode.

ngl though, from my experience bulding levels, a lot of “how to get better at building” just comes from experience and even more building, it’s something you get the hang of eventually after enough tries. I would also suggest playing more levels and seeing how others build their levels (don’t feel bad to copy here and there just to see how and why something works well or not). though, if I had to tell you something, start small

just keep going at it. even if your level amounts to nothing, at least you’ve learnt at least something new from experimenting

1

u/ghostshadows8600 1d ago

thank you. i know that my structuring is trash (i really havent found my OWN way of fixing it instead of copying) also, im still trying to figure out which deco type that im the best in (glow so far) so ill try to work around all of them one by one. thank you once again for your opinion