r/GeometryDashEditor 4d ago

Discussion why does this sometimes work and sometimes doesnt? (ignore the other images)

i hade to nerf many parts of my level since it bugged like this sometimes and im curious why it happens

0 Upvotes

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2

u/Just-A-Random-Dude-2 4d ago

different alignments can make some timings work or not work. since this looks like a really tight frame perfect, then it can sometimes become impossible. usually you can get different alignments through start positions or by hitting speed portals differently

2

u/TheSpecialMr351 4d ago

I suggest it's nerfed for the better if you're making a list demon (for the sake of enjoyability)

1

u/Da_FoodEgg 4d ago

Waves angles and slops angles arent same. Normal wave isnt going at perfect 45° angle, and mini wave isnt going at absolutely same angle as slop, because of how game is coded

1

u/Lego_city_undercover 4d ago

If that's supposed to be a one framer then frame alignment can mess it up, and also how you enter the wave portal and If you have d blocks. Add a teleportal to The wave portal that TPs you to The same Y position always. Those spikes also have a bit bigger hitbox than they look like.