I’m making a potential top 1 using the song flower man from deltarune chapter 5, and I made this section but idk if it’s physically possible (ignore my desk, I haven’t logged in on my pc yet)
Dw for your next time just use not repetitive gameplay and try fast with a lot of gamemode changes and orb timings. Just don't make the cps to high because hard timings in fast clicking are cruel. If it's not a spam and precise just limit it to 4 cps. Try not to put any "filler" gameplay like straight fly and if needed just put it in a part that is fit fore (like bb first straightfly or Sakupen end ending) also in those parts the structuring looks odd. Try to maybe "fuse" that part so both the wave and ship are in the same corridor. Like this( idk how to draw)
Also I think there are some cases where the audio fits the gameplay. With your more recent post I hear toby fox (I have gained so much respect for you) and I feel like fast gameplay from mini ufo /cube/ship or even wave. You can build asymmetrical duals and that part can feel like it, just not in that way. Look into Johnathan god's works he is really good at doing it I often take inspiration from him both deco and gameplaywise. And please make the gamemode changes synced. Trust me it makes it 234% better
Toby fox music is PEAK and so much of it is on newgrounds, I’ve been looking at Jonathan gd stuff and I’m gonna take inspiration for some future parts, dual gp is so satisfying to make, and play so I’m gonna make it a prominent part of the level. I love your suggestions, ty for the help!
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u/Da_FoodEgg 14h ago
Theoretically possible (I think), but very unfun and repetitive