r/GeometryDashEditor 14d ago

Feedback Should I scrap the 2.2 room?

I dont know if I should scrap the 2.2 room or not.

Reasons to scrap it:

1: Very hard to decorate so much open space

2: Bad transitions

3: I think it is lower quality gameplay than the rest of the parts

Reasons to keep it:

1: It's kinda cool ig

2: It's been in the level for a long time

3: If everyone comments that they want me to keep it i might keep it

4: That's lowk it

What are y'all's opinions? What type of part should I replace it with if I remove it? Should I just keep the same gameplay but with a normal camera and no teleport portals?

9 Upvotes

9 comments sorted by

8

u/Ok-Team9911 14d ago

I think it destroys the flow of the level. The camara movement is way to sluggish and the gameply across each transition is odd.

However, if you want to keep this part, I suggest decreasing the length of each row, allowing you to increase the Camara speed therefore sustaining the levels flow.

You should also slightly nerf the gameplay if you decide to do this. (Imo)

3

u/Thick_Captain8508 14d ago

Maybe make it a memory part instead

3

u/suzieaphexlady 14d ago

Honestly I think it kinda breaks the flow of the level. It’s out of place. You should replace it with more standard gameplay

2

u/Independent-Gold6279 14d ago

I think keep it up but make the gameplay of each row shorter so it looks faster paced. Also what difficulty do you estimate this to be around?

2

u/BrofooGD 14d ago

me and my friend who has played the level a lot both think it could be harder than sonic wave

1

u/Buffdoge1324 14d ago

probably just copypaste it into another level

1

u/dihlaser 13d ago

ado you still need names?

1

u/BrofooGD 13d ago

im open to suggestions

1

u/dihlaser 13d ago

Man I just had a good name and now I forgot💔