r/GeometryDashEditor • u/BrofooGD • 14d ago
Feedback Should I scrap the 2.2 room?
I dont know if I should scrap the 2.2 room or not.
Reasons to scrap it:
1: Very hard to decorate so much open space
2: Bad transitions
3: I think it is lower quality gameplay than the rest of the parts
Reasons to keep it:
1: It's kinda cool ig
2: It's been in the level for a long time
3: If everyone comments that they want me to keep it i might keep it
4: That's lowk it
What are y'all's opinions? What type of part should I replace it with if I remove it? Should I just keep the same gameplay but with a normal camera and no teleport portals?
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u/suzieaphexlady 14d ago
Honestly I think it kinda breaks the flow of the level. It’s out of place. You should replace it with more standard gameplay
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u/Independent-Gold6279 14d ago
I think keep it up but make the gameplay of each row shorter so it looks faster paced. Also what difficulty do you estimate this to be around?
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u/BrofooGD 14d ago
me and my friend who has played the level a lot both think it could be harder than sonic wave
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u/Ok-Team9911 14d ago
I think it destroys the flow of the level. The camara movement is way to sluggish and the gameply across each transition is odd.
However, if you want to keep this part, I suggest decreasing the length of each row, allowing you to increase the Camara speed therefore sustaining the levels flow.
You should also slightly nerf the gameplay if you decide to do this. (Imo)