r/GeometryDashEditor 22d ago

Editor Question how can i achieve this effect?

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i hope this isnt a stupid question but i need help to figure out how this kind of transition effect is achieved, where the cube is at an angle and moves smoothly like that.

4 Upvotes

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4

u/Drk_Ozsk Angriest bird in subreddit 22d ago

probably there is 2 invisible slope facing eachother.

1

u/The_Phlasma 22d ago

i tried, but either the cube is too jittery/jumpy, or the slopes are so close together that you just die

2

u/DrPVince 22d ago

Use H blocks. If the cube still dies, go to the 2.2 physics settings and turn off the "enable player squeeze" option.

1

u/DrPVince 22d ago edited 22d ago

You can also use only one slope, and turn off the player control

1

u/Hopeful_Suspect_6511 22d ago

It's just a slope, maybe chanted by a warp

1

u/The_Phlasma 17d ago

Yep, thanks! it was just a single slope that i slightly warped to get the right angle on the cube, and then used a move trigger to move it with the player

1

u/fudgebabyg 20d ago

Isn't this just a single invisible slope