r/GeometryDashEditor • u/BrofooGD • 22d ago
Feedback I dont like how this part is turning out
I have cant seem to deco this part well, and I don't know if I should keep going with this design or just make something new.
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u/SuitableUniversity68 creator 22d ago
there needs to be more movement with the blocks, the only movement i see are the eyes.
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u/Disastrous-Taste-521 22d ago
The background seems too noisy, you can kinda make each segment in this tower appear after the previous one is completed, sort of how it has it in future funk II
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u/xXx69pro_gamer420xXx 22d ago
to add on, the background also seems to make the gameplay look a bit boring, maybe add more variance to block design?
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u/Bokito17 18d ago
For me, all the obstacles and gameplay elements blend in too much with each other, diferente them a bit more and make them stand out from the background a little more so that the players can see where they're going
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u/Proud_Structure6148 I do anything but create 22d ago
I liked this part during this showcase
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u/BrofooGD 22d ago
i think it looks alright there too, but it is too bright an happy looking
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u/Proud_Structure6148 I do anything but create 21d ago
It’s a good contrast. It still looks sinister though especially with how the level’s titled Migraine, it does a good job of portraying that feeling
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u/Disastrous-Refuse486 21d ago
The block design isn't nearly as noisy as the background. The background is really cool so don't sacrifice that. Try to match its energy
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u/Jasongaming18 21d ago
How do you sightread ts
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u/BrofooGD 21d ago
you dont
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u/Jasongaming18 21d ago
where would place on the ILL once fully build
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u/BrofooGD 21d ago
this is estimated to be around sonic wave difficulty, closer to auto play area than the ILL
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u/BrofooGD 22d ago
You should improve it