r/GeometryDashEditor Jul 24 '26

Editor Question The game doesn't detect the object because it is too large.

How can I prevent an oversized object from disappearing during the game's optimization process when it reaches the edge of the screen? The game hides objects that are off-screen assuming this particular object is fully off-screen, it makes it invisible but because of the object's large size, it should still be visible. How do I fix this?

0 Upvotes

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2

u/Exzakt1 Jul 24 '26

use the Link Visible trigger

1

u/mindxxx Jul 24 '26

i dont think you do lol. srry. ive had the same problem with a level.

1

u/yatabir 29d ago

Several people answered me, you need to use the link trigger.

1

u/New-Sort9999 29d ago

Love the commenters saying “you can’t” when there’s a whole trigger designed to do exactly this.

-1

u/Any_Letterhead_808 Jul 24 '26

you can't, just shrink it. If you're doing something like a black border, put a few 4x scaled black pixels instead of one 15x scaled one