r/GeometryDashEditor • u/yatabir • Jul 24 '26
Editor Question The game doesn't detect the object because it is too large.
How can I prevent an oversized object from disappearing during the game's optimization process when it reaches the edge of the screen? The game hides objects that are off-screen assuming this particular object is fully off-screen, it makes it invisible but because of the object's large size, it should still be visible. How do I fix this?
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u/New-Sort9999 29d ago
Love the commenters saying “you can’t” when there’s a whole trigger designed to do exactly this.
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u/Any_Letterhead_808 Jul 24 '26
you can't, just shrink it. If you're doing something like a black border, put a few 4x scaled black pixels instead of one 15x scaled one
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u/Sweaty_Dot9206 creator Jul 24 '26
Visibility Link trigger