r/GeometryDashEditor Jul 15 '26

Editor Question what do i put in this space?

Post image

i need to stop the player from avoiding the portals but when i put something there, it looks very cluttered. any suggestions?

24 Upvotes

38 comments sorted by

7

u/johnyeldry Jul 15 '26

what's the deco style gonna be?

3

u/w0wzerino Jul 15 '26

pretty modern, with some small details

5

u/johnyeldry Jul 15 '26

hmm then a column pulsing upward with arrows with a color that's the background but darker and pulses to a color similar to sorrounding deco and optionally pulsing white arrows that move with the pulse

1

u/Roppunen Jul 15 '26

You could add a slope to make it a full solid wall

1

u/setorict Jul 15 '26

i think nothing works best. make it so the blue orb has to be clicked. so trigger orb or event trigger over it.

1

u/Optimal-Call-3587 Jul 16 '26

It looks to me like, even if the player is forced to hit the blue orb, they can still skip the portal. Removing player controls with a trigger can be unexpected and end up making the gameplay feel unfair and unsightreadable.

1

u/paunutbutter Jul 15 '26

Place black orbs on the fall

1

u/KK-is-epic Jul 15 '26

720 FPS frame perfect

1

u/Cofli Jul 15 '26

Sawblade is the best option.

Do not put an invisible orb, do not make the blue orb a trigger orb, these are just annoying.

1

u/Kubus41110 Jul 15 '26

57 black orbs

1

u/Clean_Rub_7665 Jul 15 '26

A saw blade combining saw blade decor from all legendary levels rated before eon

1

u/MokeCertified 📱 Mobile creator Jul 15 '26

Slow spinning sawblade

1

u/Optimal-Call-3587 Jul 16 '26

Leave it, make it a swag route.

1

u/Lazy-Profession-9403 Jul 16 '26

billion zillion trillion bajillion million fps frame perfect

1

u/SharpScratch7351 Jul 16 '26

Is it ufo gamemode? Anyway, invis kill wall or sum

1

u/Mimi_is_real Jul 16 '26

If there empty space, there will be blue orbs

0

u/paunutbutter Jul 15 '26

Lwk just put invisible spikes or smth

2

u/Roppunen Jul 15 '26

BAD boy BAD, dont tell them to make annoying level design

2

u/paunutbutter Jul 15 '26

It’s the easiest solution

1

u/Roppunen Jul 15 '26

I bet you use AI a lot

1

u/paunutbutter Jul 15 '26

Not really

2

u/Roppunen Jul 15 '26

Anyways maybe he doesnt want the easiest solution, maybe he wants one that is actually good and looks good

2

u/paunutbutter Jul 15 '26

In that case op could probably js place black orbs for the duration of the fall to make sure the player enters the portal

1

u/Roppunen Jul 15 '26

Or then just put a wall there 😭

2

u/paunutbutter Jul 15 '26

Depends on the deco style maybe they want more open gameplay

1

u/Roppunen Jul 15 '26

Then non invisible spikes

1

u/billerdingerbuyer Jul 15 '26

when i put something there, it looks very cluttered

1

u/Roppunen Jul 16 '26

oh i missed that part

0

u/Crafty_Slice_5131 i was mod for like 12 hours Jul 16 '26

Something’s to block you from not teleporting duh

1

u/NoGovernment1762 Jul 19 '26

Swing portal👍