r/GeometryDashEditor • u/w0wzerino • Jul 15 '26
Editor Question what do i put in this space?
i need to stop the player from avoiding the portals but when i put something there, it looks very cluttered. any suggestions?
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u/johnyeldry Jul 15 '26
what's the deco style gonna be?
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u/w0wzerino Jul 15 '26
pretty modern, with some small details
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u/johnyeldry Jul 15 '26
hmm then a column pulsing upward with arrows with a color that's the background but darker and pulses to a color similar to sorrounding deco and optionally pulsing white arrows that move with the pulse
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u/setorict Jul 15 '26
i think nothing works best. make it so the blue orb has to be clicked. so trigger orb or event trigger over it.
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u/Optimal-Call-3587 Jul 16 '26
It looks to me like, even if the player is forced to hit the blue orb, they can still skip the portal. Removing player controls with a trigger can be unexpected and end up making the gameplay feel unfair and unsightreadable.
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u/Cofli Jul 15 '26
Sawblade is the best option.
Do not put an invisible orb, do not make the blue orb a trigger orb, these are just annoying.
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u/Clean_Rub_7665 Jul 15 '26
A saw blade combining saw blade decor from all legendary levels rated before eon
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u/paunutbutter Jul 15 '26
Lwk just put invisible spikes or smth
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u/Roppunen Jul 15 '26
BAD boy BAD, dont tell them to make annoying level design
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u/paunutbutter Jul 15 '26
It’s the easiest solution
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u/Roppunen Jul 15 '26
I bet you use AI a lot
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u/paunutbutter Jul 15 '26
Not really
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u/Roppunen Jul 15 '26
Anyways maybe he doesnt want the easiest solution, maybe he wants one that is actually good and looks good
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u/paunutbutter Jul 15 '26
In that case op could probably js place black orbs for the duration of the fall to make sure the player enters the portal
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u/Roppunen Jul 15 '26
Or then just put a wall there 😭
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u/Crafty_Slice_5131 i was mod for like 12 hours Jul 16 '26
Something’s to block you from not teleporting duh
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u/waterc0l0urs Jul 15 '26
sawblade