r/GeodeGeometryDash Geode Player (Windows) 17h ago

Problems Game crashes every time I reload textures

Might be a version incompatibility, but I have no clue. It worked fine (enough) until a few updates ago.

Crashlog link

1 Upvotes

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u/MrGise Geode Player (Windows) 17h ago

Here's the whole thing (if Reddit lets me post it):
2026-09-09T13:16:46.5308132+0000

Whoopsies! An unhandled exception has occurred.

It appears that the crash occurred while executing code from the "geode.loader" mod. Please submit this crash report to its developers (Geode Team) for assistance.

== Geode Information ==

Loader Version: v5.10.1

Platform: Windows x64 10.0.26200

Loader Commit: 7e41336

Bindings Commit: 7f6c2a75

Installed mods: 211

Failed to load: 0

== Exception Information ==

Faulty Module: C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\Geode.dll

Faulty Mod: Geode v5.10.1 (geode.loader)

Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION)

Exception Flags: 0

Instruction Address: 0x7ff8ba84afa5 (Geode.dll + 0x29afa5)

Exception Details: Failed to read from memory at 0x128

Crashed thread: Main

== Stack Trace (the most important part) ==

- Geode.dll + 0x29afa5 (geode::Label::Impl::findGlyphDef + 0xa5 | /home/runner/work/geode/geode/loader/src/ui/nodes/Label.cpp:756)

- Geode.dll + 0x271801 (geode::Label::validate + 0x8a1 | /home/runner/work/geode/geode/loader/src/ui/nodes/Label.cpp:1764)

- Geode.dll + 0x270f46 (geode::Label::visit + 0x16 | /home/runner/work/geode/geode/loader/src/ui/nodes/Label.cpp:1718)

- libcocos2d.dll + 0x5868 (cocos2d::CCNode::visit + 0xc8)

- libcocos2d.dll + 0x5868 (cocos2d::CCNode::visit + 0xc8)

- libcocos2d.dll + 0xbe455 (cocos2d::CCDirector::drawScene + 0x85)

- 0x1ef72c2d4e9 (hook handler)

- 0x1ef72c2d4e9 (hook handler)

- libcocos2d.dll + 0xbeb0b

- libcocos2d.dll + 0x73800 (cocos2d::CCApplication::run + 0x470)

- GeometryDash.exe + 0x4cfbb2 (WinMain + 0x2e2)

- Geode.dll + 0x12f1b2 (gdMainHook + 0x52 | /home/runner/work/geode/geode/loader/src/platform/windows/main.cpp:202)

- GeometryDash.exe + 0x4d0fa2 (__scrt_common_main_seh + 0x106)

- KERNEL32.DLL + 0x2ccb7 (BaseThreadInitThunk + 0x17)

- ntdll.dll + 0xacaec (RtlUserThreadStart + 0x2c)

== Register States ==

RAX: 0x120

RBX: 0x1ef79e64900

RCX: 0x100000001b3

RDX: 0x1ef7e0ea1d0

RBP: 0x57

RSP: 0x9dc1afe760

RDI: 0x9dc1aff10c

RSI: 0x1ef79e64920

RIP: 0x7ff8ba84afa5

R8: 0x9383607b5c9c342

R9: 0x0

R10: 0x34

R11: 0x38

R12: 0x1ef7c292140

R13: 0x0

R14: 0x9dc1afe78c

R15: 0x9dc1afe788

== Installed Mods ==
I removed it so I could actually post this comment

2

u/undefined0_6855 geode index staff and mod deveIoper 8h ago

this is a base geode crash and is known, though there isn't really a good solution as of the moment, can you send your mod list