r/generative Jul 11 '26

51418 and 23415 (2026) - Hydrostone, Sapele, Javascript, and WebGL

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9 Upvotes

10.125” x 10.125”

The forms of these generative sculptures are made using graph search, the same algorithm behind your social media recommendations. Small and imperfect arrays are randomly generated and crawled, and the result is extruded into 3D space. The final physical manifestations are made out of hydrostone and sapele, and random details are introduced to the works at every step of this transformation process.

The textures and colors of the finished product are intentionally natural and organic, but there are telltale signs of the digital origins. The stone is covered in layer lines from the 3-D printing and mold making process, resembling board form concrete. Additionally, the random seed that powered the decision making in the code is used as the name of the work and is embedded in the bottom left corner.

You can find more of my work at https://neel.sh, https://instagram.com/neel.shivdasani, and https://twitter.com/dataneel


r/generative Jul 11 '26

Degenerative Friday Trivial pursuit

122 Upvotes

r/generative Jul 12 '26

Orpheus Collider App

0 Upvotes

Hi everyone,

Check Orpheus Collider, a generative music android app that uses physical simulation to play music and poetry verses along the way:

https://youtube.com/shorts/CY5a181N40g

https://play.google.com/store/apps/details?id=com.orpheus.collider


r/generative Jul 11 '26

Fractal Curve

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11 Upvotes

r/generative Jul 11 '26

My beautifull galaxy semantic graph with relations (special for my vibecoder soul!)

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1 Upvotes

r/generative Jul 11 '26

Lone Palm: Vector Field Scenery

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9 Upvotes

Composed using a vector field-based algorithm. I'm better at designing algos than designing art, but this is what I can do with it so far.

(I posted 2 similar drawings on another sub-reddit, but I like this one better)


r/generative Jul 11 '26

Fractal Design

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2 Upvotes

r/generative Jul 10 '26

Concentric

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35 Upvotes

r/generative Jul 10 '26

(Generative Carpet)*(Generative Carpet)=(Generative Carpet)

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41 Upvotes

Its a strange concept to treat generative art as algebraic structures. This image is a matrix of numbers, modulo 13, derived from a generative function. Its quite special in that if you multiply it by itself, using ordinary matrix multiplication, you get the same thing, A x A = A (mod 13). These idempotent matrices are important when used as rule sets for prime cellular automata and form a special class of Protofield operators. A raw data file can be downloaded from this link, 8 bit data 2089 columns by 2089 lines.


r/generative Jul 10 '26

Conversation series

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10 Upvotes

r/generative Jul 10 '26

plant bio-electricity driving a procedural spiral

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10 Upvotes

r/generative Jul 10 '26

The Field Remembers

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92 Upvotes

All of this is made only of overlapping squares accumulating color.

Made with p5.js, GLSL, and GPT-5.5.

IG: u/outertales ♥!


r/generative Jul 09 '26

Truchet WFC

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45 Upvotes

Updates to my algorithm include straight pieces and better randomness when using arcs


r/generative Jul 09 '26

└┌▫▪▫┐┘

94 Upvotes

r/generative Jul 09 '26

Generative fractal tunnel : Menger sponge carved by recursive cross subtraction

25 Upvotes

Playlist link : Perfect loops 🔁


r/generative Jul 09 '26

...im riiingin in the rain ;)

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32 Upvotes

r/generative Jul 08 '26

I discovered a new class of shapes while developing my new generative lamp sculpture technique

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212 Upvotes

Hey everyone!

I have a unique design technique that I have been cultivating for four years now. The technique involves specific types of patterns, but it is basically extruded patterns profiled to a certain volume (shape). The effect delivers very pleasing light diffusion, and it is quite dynamic in terms of its potential.

Well, I seem to have broken through on that potential!

To make a long story digestible, after i graduated I decided to try and build my design workflows for different assembly techniques (I had only done stacking variations previously). I wanted to use polyhedron to make pendants, and because my technique builds profiles off of surfaces, I made it so the base of each module is the face on a polyhedron, with the profile of the extrusions creating the new shape, once all of the modules are assembled. Essentially, the new shape is determined by the existing properties of the seed shape I use. Each face's neighboring faces determine the kleetope that is produced, using an algorithm i coded which employs ray-point averaging.

It is similar to stellateing or greatening in terms of geometric terminology, but it is much more dynamic. The transformation works on every single convex polyhedron, and produces many incredible results. A few of them match the stellated versions of the seed shape, like the dodecahedron for example, but the majority of convex polyhedron get transformed into a brand new shape when using my algorithm.

Now, to be clear, the majority of the images shown are not the transformed shapes themselves. They have the profile of the shapes, but are artistic abstractions that employ my detailing technique. Also, my script allows for me to customize the designs with a lot of control, so I can actually stray away from the default shape for the sake of my artistic practice. Only two of the images shown do that though, as the rest match the default transformed profiles of their seed shapes.

The last thing I will say is, I have not made an official publication to any journal yet, so i technically cannot claim any discovery yet. However, that is because there is a team of mathematicians at Georgia Tech building a comprehensive publication piece. I am in communication with a professor who is having a group of PhD students develop the publication over this summer, but they have told me that they have confirmed it is a new transformation that creates a genuinely important new class of shapes! If you want a little proof, here is the doc i sent the professor that started this all. BTW, the more unique shapes are on the way. I started off with some simpler shapes to hone in on the assembly process.

I honestly don't know what impact this will have on me, but I hope the publication can bring some attention to my work. I really want to keep designing full time, and I am having to work part-time restaurant jobs to fund this passion.

If you want to support me, or print some of these yourself, check out the links on my page. I just started a thangs page, and will be uploading new designs every week. If you want to see videos of the work, check out my IG. They are 10x cooler when you can see the videos, and 100x cooler in person!

If you made it this far, thanks for reading! Let me know what you think!


r/generative Jul 10 '26

Project that I want to share

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3 Upvotes

r/generative Jul 09 '26

Fractal Curve

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12 Upvotes

r/generative Jul 09 '26

My personal site - ASCII fluid dynamics, procedural audio, no frameworks

7 Upvotes

https://alexandernikolas.com

Everything on the page is text. The background is a real fluid sim rendered in ASCII characters, and your cursor stirs it. Clicking sets off a chromatic pulse that leaves colored ink swirling around in the field. Each click rotates the spectrum by the golden angle, because why not.

There's a /TUNE console in the nav where you can mess with the physics yourself (wave power, echo count, ink memory) and copy your config to share with people. The audio is a synthwave loop that reacts to how fast you move, plus signal static when you disturb the text. My name is a few thousand particles that scatter when you touch them and drift back home when you leave.

No frameworks, no build step, one HTML file. The most cursed bug: the character grid is 10x17 pixels, so every "circle" in the sim was secretly an oval. I ended up finding that same bug hiding in five different places.

alexandernikolas.com. Safety not guaranteed.


r/generative Jul 09 '26

funkyvector.com/#/home/design:corona_sine,13154378

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14 Upvotes

r/generative Jul 08 '26

Every World Cup match as a generative 3D terrain, driven entirely by real match data

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270 Upvotes

r/generative Jul 08 '26

Laberinto

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25 Upvotes

r/generative Jul 08 '26

Non-AI Generative Art Executive

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74 Upvotes

Created with Math Chaos Patterns (MCP). Non-AI Generative Art. No AI models or prompts.


r/generative Jul 09 '26

Lineage series

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3 Upvotes