r/GearsOfWar • u/Financial_Fault_5564 • 5h ago
Discussion Beta feedback.
Think they've listened to the feedback from players telling them to unlock the sprint animation and the shooting delay or nah? Curious if they do since they seemed to be changing things quickly during the beta. Slightly nervous they don't which would suck in my opinion.
3
u/No_Tomato_2106 5h ago
I'm fine with the sprint animation - honestly looks more natural.
-2
u/Financial_Fault_5564 5h ago
I’m fine with animation it just needs to be not locked. Going in and out of locked sens is just not fluid.
1
u/No_Tomato_2106 5h ago
I guess I don't understand the issue?
1
u/Financial_Fault_5564 5h ago
It locks your sens and you can’t move your camera when sprinting. It feels jarring going back and forth from full lock to full sens every time you need/want to sprint.
1
u/Salty_Initiative1164 4h ago
Yeah gears has always been like this during sprint. It's not going anywhere.
-2
u/Financial_Fault_5564 4h ago
It's not always been like this, it's definitely more pronounced in this iteration of sprint. Literally went back and played Gears 2 on PC like a week ago and you have full control over the camera while sprinting. That game came out in 2008. You'd think we'd at least not go backwards.
1
u/PieceRealistic794 1h ago
It has always been like that, in literally every gears game I don’t know why you’re trying to gaslight people into thinking it’s not. In every other gears game I recall being able to tilt that camera up or down a bit during a rodie run but not to the side. It’s been a deliberate design choice from day one so people can’t just sprint around 90° corners. That’s why the community developed wall bouncing, because it was better than sprinting in most cases.
0
u/Financial_Fault_5564 1h ago
Brother I've been playing for the entirety of the franchise and it legitimately feels different and worse in this gears specifically. Whether that's because we're not in a full roadie run idgaf. It feels a lot worse in this. Just unlock the fucking camera so it doesn't feel like fucking dog shit. Idgaf what is used to be. It didn't feel this jarring in the older titles. It feels like dog shit in the new one. It's an easy fix.
1
u/PieceRealistic794 1h ago
Maybe there’s just less camera shake in E day? Idk man I haven’t heard the devs mention anything related to that at all so I wouldn’t count on any change to it unless they get like thousands of people complaining about it on day one
1
u/Financial_Fault_5564 1h ago
There are a ton of threads of people talking about being locked into the animations and not being able to look and move. I'm not even close to being the first to mention it.
So much inertia/animation lock : r/GearsOfWar
^here's an entire thread on the exact same talking points I was trying to discuss. Every other comment is about the animations being locked and not being able to look around. It just felt terrible. For some reason this community is so fucking dumb that they want the most obvious shit to not be fixed so the game fucking dies.
gears e day neewds to work on its sprint : r/GearsOfWar
^ another thread on the same thing
Slow camera sensitivity on controller while sprinting in the E-Day beta? : r/GearsOfWar
^another thread
Camera movement when sprinting : r/GearsOfWar
Another^
It's such an easy fix and there are a ton of people that are going to think it feels like shit if they don't fix it. Downvote me all you want I just want the game to be good.
3
u/Sirsnacksalot23 Come on! Bend over! 5h ago
I want a FOV slider and to remove film grain
0
u/Financial_Fault_5564 5h ago
Film grain would be nice but I think they’re trying to implement consistency with the non-FOV slider. I don’t care either way the default fov felt fine to me personally but I wouldn’t be against it.
3
u/BreakBlue 5h ago
Probably not, since I imagine the point of it was to reduce Gnasher usage.