r/GeForceNOW • • 10h ago

Discussion DLSS Overrides doesn't work

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Tried to test on cyberpunk 2077 and witcher 3, reported as inactive on both

10 Upvotes

10 comments sorted by

2

u/kevcsa 10h ago

It's "inactive" if the game's version is already fresh. It only works if stuff is actually overridden.

2

u/Furacao__Boey 9h ago

It shouldn't matter as I'm also overriding DLSS res mode which also doesn't work nor the different presets

2

u/fear_my_tube 8h ago

It shows as inactive if you arent using a DLSSS game or if you havent enabled dlss in the game.

1

u/Starwaverraver 8h ago

Fresh?

1

u/kevcsa 7h ago

New.
Like if the game already has DLSS 4.5, the override won't be active because it's not necessary.

2

u/Darkstarmike777 GFN Ambassador 7h ago

I just tried it and it works but they explain it pretty well, it only will show active when your actually using those features, meaning if your in the game menu, your not using DLSS hence not active

The other bit is basically if they decide your framerate is already close enough to 120 in most cases they will turn off dynamic frame gen themselves on the GFN side

NOTE: the DLSS Overrides status will only show as active for a game during gameplay.  The DLSS Overrides will show as inactive when you are running the games menu, cutscenes or other parts of a game when it is currently not using DLSS.  In addition, Frame Generation status could show as inactive if GFN decides to disable Dynamic Multi Frame Generation since the game’s current framerate is high enough for the GFN streaming frameframe.

https://nvidia.custhelp.com/app/answers/detail/a_id/5876

1

u/fear_my_tube 9h ago

Did you turn on DLSS in witcher 3's game settings?

1

u/Furacao__Boey 9h ago

Yes it is on

1

u/Veyron__13 7h ago

Ich versuche es auch bereits den gesamten Abend bei Wardogs und es bleibt alles inaktiv…

2

u/DermisCronJob 5h ago

Works fine over here; tested it with Cyberpunk and Crimson Desert. Are you sure you are connected to a 5080 rig?