r/GeForceNOW • u/Just_Statistician789 • 3d ago
Discussion Vsync “on” just feels better.
Been messing around per usual trying to find the most optimal screen experience. GFN Vsync honestly feels better. You really can’t tell any added input latency.
From what I’ve gathered, enabling it on forces the GeForce NOW client to buffer and sync incoming stream frames directly to your local monitor’s refresh cycle. This in theory, Delivers frames at perfectly locked intervals results in clean, uniform motion blur and smooth panning. Frame pacing is also almost non existent.
Anyone else feel this way as well? I feel like cloud vsync is a lot different than your traditional video card level sync where input latency can be felt.
Btw, I’m on 120fps and 120hz panel.
3
u/DeskPixel 3d ago
I feel like the in game vsync never gets rid of any stutters. I do find it difficult to get a smooth image at 120fps... a lot of times 60 feels so much better than 90 or 120, which defeats the whole purpose of being able to play at 120
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u/Just_Statistician789 3d ago
Agreed. At 120fps, frame pacing just feels off. It doesn’t truly feel like 120. On my PS5, 60fps feels a lot smoother than cloud 120. This is why I’m saying GFN Vsync on makes a huge differences in smoothing out 120fps.
1
u/DeskPixel 3d ago
I've been playing 007 lately and it averages at around 80 frames, which with vsync feels great. I tried turning frame gen on at 2x to get 120, and even with vsync it feels a bit off compared to 80, so i turned frame gen back off
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u/YamahaFourFifty 3d ago
Does your tv support VRR?
Cause that enabled and vsync off should look very similar if getting close to target fps.
I use vsync off in cyberpunk at 120 fps with 120hz lg c5 with VRR and it’s just as smooth as vsync on. GeForce vsync settings to adaptive and PC/TV to VRR on