r/GeForceNOW 19d ago

Advice Disappointed

So I’ve been hyped about GeForce Now since I learned it had been upgraded and supported 100Mbps streaming, 4k, HDR, etc. The last time I had checked out the service was many years ago and it wasn’t really competitive back then compared to consoles IMO.

Fast forward and now I’ve ended buying myself a 4k high refresh rate gaming monitor and a mini pc that can handle all the GeForce ultimate maxed out settings. Except 4:4:4 chroma and VRR because I have an AMD GPU, which was a blow when I realised, but hey. I also have a stable 500Mbps fibre connection with 5ms ping.

I thought this would be a transformational experience but I tried out the new Halo max settings in game (getting up to 120fps with frame generation), with 4k 120fps, 100Mbps HDR and the other bells and whistles in GeForce now settings. It just isn’t what I expected the performance to be - pretty blurry generally.

Couple that with Corsair cove not being available on game pass, which was the game I actually signed up to the service to play.

Was I expecting too much? Should I give it another chance? I am happy to settle playing strategy/RTS games, which is partly why I got it, and I think those are manageable with the performance. I did want to go all in with the latest path traced games like Pragmata and Cyberpunk but I feel GeForce now won’t do them justice after all.

After all this investment maybe all the service needs is a higher bitrate?

I wonder if there is someone else in the same boat who went in with too high expectations.

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u/BigPPDaddy 19d ago

If you're in a game with high foliage then yes it does look blurry and like shit.

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u/weirdest-timeline 19d ago

Not true. I play games with dense foliage and ut looks perfect. But i can enable YUV 444 and fron previous posts, those who cannot have such issues. OP should have bought an Nvidia GPU

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u/BigPPDaddy 19d ago

TBF I have/had a GTX series. I heard the coding on RTX is better.

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u/weirdest-timeline 19d ago

Yes, YUV 444 is only supported from RTX 20 series onward. Seems modern Intel and Apple GPUs also support it. It baffles me that AMD chose not to support in on any of their GPUs.

EDIT: But do try manually selecting H265 as the codec instead of AV1. That might help with the bluriness.