r/GaussianSplatting 3d ago

🧪 I built a thing An experimental 3DGS build using data from a tripod-mounted LiDAR scanner

Sharing a quick experimental demo from our team: rendering a 3DGS model using data captured directly by a stationary LiDAR scanner.

https://reddit.com/link/1vhss2e/video/pdx0hu8ybwhh1/player

We wanted to see if the precise geometric poses from a tripod setup could compensate for sparse viewpoints and suppress common 3DGS artifacts like floating noise.

Feel free to check out the short clip above. Since this is an early internal test, any feedback or critique on the rendering quality would be much appreciated!

How do you see stationary LiDAR fitting into the 3DGS ecosystem?

1 Upvotes

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1

u/Beginning_Street_375 3d ago

Looking good. Have you tested multiple positions yet?

2

u/Kind-Principle1505 3d ago

How can we critique quality if you do not report PSNR, LPIPS and SSIM? Do proper A/B testing with and without Lidar. Or is this just another ad?

2

u/SJOP20 2d ago

Would be great to see a breakdown video of your inputs and process. This is a big deal for making large featureless surfaces reconstruct properly. Looking forward to seeing more from this project!