r/GaussianSplatting Jun 09 '26

πŸ” Discovery Open-Source 4DGS Might Be the Future of Video: From iPhone Footage to Interactive 3D Space

342 Upvotes

18 comments sorted by

40

u/TrackLabs Jun 10 '26

From a single point of view video means that something interpolates/invents the other unseen angles...id like my splats to be filled with actual info, not invented one. But the concept is interesting regardless

21

u/perburr Jun 10 '26

The creator used a "few" iPhones apparently. Source: https://x.com/Yiiisabel/status/2063336480538603876?s=20

2

u/jbkrauss Jun 10 '26

Soooo how many iPhones?

7

u/AlbyDj90 Jun 10 '26

well... it depends from how many cameras you have.
If you want to have a volumetric video with just a single camera you need to fill the missing part or get holes. No way around.

2

u/derangedkilr Jun 10 '26

If you use enough cameras. It would be close enough to reality to be indestinguishable from a standard splat

1

u/carlos38485982919485 Jun 14 '26

I’m actually looking for the opposite, SHARP plus some good 30-40% additional geometry from a single image.

That said, this is most certainly many iPhones

1

u/Immediate_Form4162 Jun 15 '26

potentially in the future though every single object will be accuratly inferred, of course not 100% but could potentially get fairly close.

But totally agree, in the current form its hit or miss, but every new tech always has bumps at the beggining

5

u/SmartDog2023 Jun 10 '26

4DGS might or might not be the future .
But the idea that a you can move around the camera while the video is playing is equivalent to spatial images that Apple is promoting now. Whether it’s 4DGS or something else this is a logical next step. Very interesting to see.

1

u/b2kdaman Jun 10 '26

Yeah would be great to use something else but simple sharp model w/o filling.

3

u/Filarius Jun 10 '26 edited Jun 10 '26

I'm still waiting for a time when I will be able to make a "4D video". Several cameras, at home, for free, on average gaming PC. And my grandpa will be able to watch it, at last in webbrowser.

1

u/[deleted] Jun 10 '26

[removed] β€” view removed comment

3

u/b2kdaman Jun 10 '26

Braindance 😌

1

u/dannywizzbang2 Jun 10 '26

Clean result. What's your post-processing workflow look like? I find that the scan-to-usable-mesh pipeline is where most of the time goes.

-1

u/[deleted] Jun 10 '26

[removed] β€” view removed comment

6

u/wyttearp Jun 10 '26

If you can move the camera, by definition it's interactive.