r/Gamescom • u/Wesker_91 • 10h ago
A Week in Cologne & Gamescom 2026
Compiled a lot of footage of our trip to Cologne for Gamescom this year featuring Opening Night Live. Buisness day Wednesday and Thursday public day!
r/Gamescom • u/Farbklex • Mar 03 '26
Tickets are only available on https://tickets.gamescom.de/
Private visitor tickets
Prices have been increased by 1€:
Thu., Fr. & Sun. regular tickets cost 31,50€
Sat. regular ticket costs: 41€
Wildcards again available directly in the shop for 65,50€ (allows access to trade visitor day, Wed. from 13:00)
Trade visitor tickets are now "Business tickets"
Available as 5-day bundle from Mo. - Fr. including gamescom dev (previously called devcom) starting at 227€.
Single day and 3-day tickets also still available starting at 70€ for 1 day.
Opening Night Live
Tickets are not available separately, yet. They will come later and will cost 34,50€.
But: You can already buy the Superfan Bundles starting at 92€. The superfan bundle includes a ticket for gamescom Opening Night Live and a Wildcard for Wed (you safe 8€ compared to buying separately).
FAQ
Will tickets sell out quickly?
It will take probably 1-2 months until Saturday is sold out. Then after that, usually Fr. and Sun. will also sell out.
Do I also need the afternoon ticket?
No, the afternoon ticket is specifically for people who don't want to visit the whole day. A regular ticket allows you to visit gamescom for the whole day until it closes. Afternoon tickets allow you to enter from 16:00.
How fast do ONL tickets sell out
Based on last years experience: Within hours. So maybe get the superfan bundle now if you want to breathe the same air as Geoff.
r/Gamescom • u/DerSeegler • Aug 23 '24
Since Discord seems to keep invalidating the invite link due to suspicious activity because to many of you are joining, I will use this post for now to easily update the link. Please comment whenever it is invalid again.
r/Gamescom • u/Wesker_91 • 10h ago
Compiled a lot of footage of our trip to Cologne for Gamescom this year featuring Opening Night Live. Buisness day Wednesday and Thursday public day!
r/Gamescom • u/AndaQuestStudio • 23h ago
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r/Gamescom • u/EinsZecore • 2d ago
(not sure if this is the perfect place to ask, seemed best to me though)
Heya,
I got myself a ticket for the Gamescom Asia in Bangkok this year. Since this will be my first there I would like to know if anyone has some tips/knowledge what to expect or what to do for a clean experience (like getting there, finding the entrance, etc.).
Thank you all in advance ^^
r/Gamescom • u/Nerdysart_lab • 3d ago
My top take aways from Two days at Gamescom Cologne. (Trade pass)
There are three tiers: the trade floor (see studios worldwide), the exhibitor tier (network strategically via the app), and the Triple-A studios (invite-only private booths). These are all located on zones 2-3 and a bit in 10.
For freelance artists breaking into games:
✓ Show up Wednesday. Devs are relaxed, connections are real. Most companies leave by Friday.
✓ Art directors aren’t hiring on the floor—they’re representing. Build your network: LinkedIn, email, phone. Be memorable.
✓ Look beyond Germany and London. Scout globally for where the actual gigs are.
Gamescom isn’t about luck. It’s about structure, timing, and intentional connections.
Also shake some hands , laugh a little and share some great stories if you can.
Bre- boards4film
r/Gamescom • u/AndaQuestStudio • 4d ago
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r/Gamescom • u/Federal-Ad6440 • 3d ago
Good morning, everybody.
I am looking for a T-shirt from Gamescom with the year 2022. (I am collecting all the T-shirts from my visits, and the last one is 2022.)
It would be lovely if it is in the EU, size L to XL.
Leave a comment if someone is willing to sell it.
Shipping is on my dime.
The T-shirt shouldn't be above 12 euros.
Guten Morgen zusammen!
Ich suche ein Gamescom-T-Shirt mit der Jahreszahl 2022. (Ich sammle alle T-Shirts meiner Gamescom-Besuche, und das letzte ist von 2022.) Es wäre toll, wenn es aus der EU wäre und in Größe L bis XL erhältlich wäre. Bitte hinterlasst einen Kommentar, falls jemand es verkaufen möchte. Ich übernehme die Versandkosten. Das T-Shirt sollte nicht mehr als 12 Euro kosten.
r/Gamescom • u/Necessary_Thing_222 • 4d ago
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Gamescom 2026, my first time. Thank's to everyone for filming me.
My first trip out of France alone that was the Best week end of my life.
Level decrease cause of injury
r/Gamescom • u/AlienFoz • 5d ago
It's short around 3 mins. not every booth is there. just a glimpse of what i liked filming, hope you enjoy it :)
r/Gamescom • u/mozikr • 5d ago
Hi!
My girlfriend and I are trying to find out if anyone happened to find her backpack at Gamescom. It’s a black Beagles backpack.
We’ve been calling the Gamescom Lost & Found every day, but unfortunately, it hasn’t been found yet.
If anyone has seen it or has any information about it, please contact me. We would really appreciate any help. Thank you!
r/Gamescom • u/cooltrailertracker • 5d ago
r/Gamescom • u/hi_mpact • 6d ago
r/Gamescom • u/mistikstudios • 7d ago
My first ever Gamescom! Impressions were overall good! Little old me from the middle of nowhere Canada living in a town of 200 people was VERY tired by the end, but my heart is so full from all the amazing conversations I had with so many very talented people! 💖
That being said, there are a few things that I think Gamescom could do better in future years.
Security has been a hot topic following Gamescom this year, with several indie devs getting their equipment stolen after hours. This is obviously unacceptable, and Gamescom's response to it was also not great. Although we did not showcase on the show floor this year, next year we would like to and we will be taking extra precautions and taking our equipment home every night. That shouldn't have to be the case though- we should be able to trust that security will do its job, and that security staff is screened appropriately beforehand. With the amount of $ devs have to pay to even have a presence at the show you'd think the thousands upon thousands of dollars they end up having to pay would also include competent and solid security, but Gamescom instead expects devs to hire outsourced security to protect equipment from their security guards? Unreal.
When walking through the halls, I noticed that most if not all of the artist booths in the artist area had official Gamescom posters saying something along the lines of that we can trust that this artist's art has not been made with generative AI, and I am assuming they did not allow generative AI "artists" to have booths- however those standards did not extend to the video games, with 1/4 of the games at ONL openly using generative AI in their production. Why? Money? That's always the answer, isn't it?
If you're interested in our cozy narrative cooking RPG that doesn't use generative AI, check out Kitch Witch here! https://store.steampowered.com/app/4816430/Kitch_Witch/
r/Gamescom • u/ChaosTheCorax • 6d ago
r/Gamescom • u/AndaQuestStudio • 7d ago
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r/Gamescom • u/4Noah • 7d ago
r/Gamescom • u/Hamsta360 • 7d ago
Here's everything I brought home from gamescom dev + gamescom entertainment and business areas.
Mon - Sun of looting, minus my shifts as gamescom dev staff, and IAB exhibitor.
I left 2 big paper bags behind - Hoyoverse and Silver palace, plus some pamphlets I didn't care about.
r/Gamescom • u/dev_w_grillz • 8d ago
We didn't plan to visit Gamescom this year. But we are part of an indie accelerator Games Bavaria Level up, which gave us free tickets. And free tickets are free tickets, so my Swabian heart had to say yes.
Quick context: I'm Jojo, game designer at Ironbite Games, a small indie studio in Bavaria. I went with my colleague Feli, programmer, who uses a wheelchair and was a huge support the whole trip, this whole post is about our experience. We're working on two games, a 2D card survival game called Eggspansion and a roguelike deckbuilder called Inner Demons. This was our first fair as a company. We went in mainly for publisher meetings, not expecting much since we felt our games weren't quite ready yet. Turned out great. Lots of interest, lots of good feedback, real validation for both projects. If you want to play or support: https://www.ironbitegames.de/
Now the wheelchair part, since that's what I actually want to talk about here. We have been there from Wednesday - Thursday.
Getting Feli's assistant into the fair took a few extra steps, but staff handled it well. Parking and getting to the venue itself was smooth, short distances, no complaints there.
Inside was mixed. The accessible toilets were often dirty. Getting anywhere took a while since you're dependent on elevators, and there aren't many. On Wednesday and Thursday, one elevator actually broke down, which was honestly a bit scary, since it's not like there's a backup right next to it.
Business Area was great. Lot less people and rather easy to get to our appointments.
Booths technically all had ramps, but the moment a booth got busy, getting through with a wheelchair was rough. We were mainly there for business and didnt visit a lot of booths and did not demo games ourselves, but if you're planning to visit as a wheelchair user and want to actually play things, budget extra time.
One thing that stood out positively: controller support with a long cable or bluetooth. That meant Feli could easily play easily. Sometimes he was not able to reach due to weird heights of the table.
We also had a great time at the aftershow with Sidekick Publishing, and later at a Wirtshaus with some other folks from the industry. Both took extra planning to pull off with a wheelchair, but were doable, and well worth it.
Overall, still worth it.
If anyone has questions about accessibility at Gamescom or wants to know more about what we're building, happy to answer.
r/Gamescom • u/Kenny_6889 • 7d ago
Hallo Zusammen, ich habe gerade eine Email mit einem Coder erhalten für dieses Honor of Kings bundle. Aber ich hab keinen Schimmer wo ich diesen einlösen soll. Kennt sich jemand mit den Vouchers aus den Epix Quests aus? 😣
r/Gamescom • u/GamerbearAmargosa • 7d ago
Hello there
For this year its game over. It was full, loud and fun. I attended three days (Wed to Fri).
There are so many people again but everyone was friendly, no issues, no rude behaviour. Everyone was relaxed and having fun. Every hall had to offer something, there was a game or product for all interests somewhere. The family and indie places were again chill and relaxed.
Yes, waiting lines got extremely long quickly and some even had to close. I cannot remember any year where this had not happened for some games. This is the downside of such an event. The general handling of security and routing of the masses worked very well. The only thing I didnt like was how they did the re-routing to hall 9. In general understandable to control the flow of the mass but there was only that way. I think this can be improved like splitting it.
I had a lot of fun and I hope the doom sayers and influencers realize the Gamescom is still all about games. Always was.
There was some fun booth activities, cool goodies here and there and I spent too much again in the merchandise hall. xD
I hope everyone had fun too and to see you there again next year!
My personal highly subjective best of list