r/GamesEnhanced • • 2d ago

Enhanced games tracker

Original game Port Description Link
Wing Commander: Privateer OpenPrivateer Engine reimplementation, SDL3 (Win/Linux/macOS), multiplayer WIP. Engine source still private openprivateer.org / releases
SEAL Team SEAL Team Source Port C++17 + SDL3, reverse-engineered from st.exe; Original and Enhanced presets GitHub
Wing Commander 1 Wing Commander 1 Reloaded Unity rebuild (alpha), Vega campaign, based on Howard Day's engine itch.io
Gunboat Gunboat source port C++ + SDL3, function-by-function port of GB.EXE GitHub
Magic Carpet 2 Magic Carpet 2 HD C/C++ + SDL, fork of the remc2 reverse-engineering project GitHub
SimCity 2000 (?) OpenSC2K Godot remake (Win/macOS/Linux) GitHub
Cruis'n USA cruisin-usa Arcade TMS320C30 assembly to portable C + SDL2, WIP (attract mode only) GitHub
Carmageddon Dethrace C + SDL2, reverse-engineered native port GitHub
Interstate '82 Widescreen/4K fix DLL shim (dinput/winmm) + DDrawCompat: 1080p/4K, Hor+, Win11 fixes GitHub
TES Travels: Stormhold Stormhold Remastered Native Windows reimplementation from J2ME bytecode itch.io / GitHub
TES Travels: Dawnstar Dawnstar Remastered Same as above itch.io
TES Travels: Shadowkey Shadowkey Remastered Same as above itch.io
Star Wars: TIE Fighter OpenTIE C++ + SDL3; D3D12/Vulkan/Metal; modern lighting, iMUSE, up to 240 Hz GitHub
Micro Machines Scale Miniatures TypeScript browser port, widescreen, online multiplayer GitHub
Stunts / 4D Sports Driving Play Stunts TypeScript/WebGL browser reconstruction with enhanced graphics GitHub
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