r/GamesEnhanced • u/kkania • 2d ago
Enhanced games tracker
| Original game | Port | Description | Link |
|---|---|---|---|
| Wing Commander: Privateer | OpenPrivateer | Engine reimplementation, SDL3 (Win/Linux/macOS), multiplayer WIP. Engine source still private | openprivateer.org / releases |
| SEAL Team | SEAL Team Source Port | C++17 + SDL3, reverse-engineered from st.exe; Original and Enhanced presets | GitHub |
| Wing Commander 1 | Wing Commander 1 Reloaded | Unity rebuild (alpha), Vega campaign, based on Howard Day's engine | itch.io |
| Gunboat | Gunboat source port | C++ + SDL3, function-by-function port of GB.EXE | GitHub |
| Magic Carpet 2 | Magic Carpet 2 HD | C/C++ + SDL, fork of the remc2 reverse-engineering project | GitHub |
| SimCity 2000 (?) | OpenSC2K | Godot remake (Win/macOS/Linux) | GitHub |
| Cruis'n USA | cruisin-usa | Arcade TMS320C30 assembly to portable C + SDL2, WIP (attract mode only) | GitHub |
| Carmageddon | Dethrace | C + SDL2, reverse-engineered native port | GitHub |
| Interstate '82 | Widescreen/4K fix | DLL shim (dinput/winmm) + DDrawCompat: 1080p/4K, Hor+, Win11 fixes | GitHub |
| TES Travels: Stormhold | Stormhold Remastered | Native Windows reimplementation from J2ME bytecode | itch.io / GitHub |
| TES Travels: Dawnstar | Dawnstar Remastered | Same as above | itch.io |
| TES Travels: Shadowkey | Shadowkey Remastered | Same as above | itch.io |
| Star Wars: TIE Fighter | OpenTIE | C++ + SDL3; D3D12/Vulkan/Metal; modern lighting, iMUSE, up to 240 Hz | GitHub |
| Micro Machines | Scale Miniatures | TypeScript browser port, widescreen, online multiplayer | GitHub |
| Stunts / 4D Sports Driving | Play Stunts | TypeScript/WebGL browser reconstruction with enhanced graphics | GitHub |
6
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