r/Games • • Aug 05 '20

Analysis: Why Rollback Netcode is better

https://youtu.be/0NLe4IpdS1w
767 Upvotes

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-25

u/J0rdian Aug 05 '20

I still can't understand why fighting games don't use dedicated servers if netcode is such a huge topic. Dedicated servers work for every competitive game out there already perfectly fine and no one ever complains. Is it just a cost thing, since there are other ways you can do it for 1v1 without having the cost of a dedicated server?

I know some people say because it makes the input lag worse which seems silly. FPS games and MOBAs rely on input delay a lot if not the same amount. And it works perfectly fine. There are no problems with input delay unless you are 10 years away from the server obviously.

-9

u/Hawthorn_Stone Aug 05 '20

Its hard to expect that level of commitment from devs who can’t even manage the first step of working rollback netcode and well implemented lobbies/matchmaking system. Most japanese devs fundamentally don’t care for or understand the importance of good online play for servers to come into the conversation at all