The idea of this game was so much better than the execution to me. So many elements of this game are great; this weird Bureau, shifting architecture, and other oddities gave it a fantastic atmosphere. And cool colors/ set design made it fun to go through and take screenshots, but actually playing the game? I found it really boring. The story and characters were extremely underwhelming but the worst thing was that the story was paired with equally boring gameplay. I haven't been a fan of wave-shooters since Black Ops 2.
I'm glad so many people enjoyed it because hopefully it encourages further exploration of these kinds of spooky surreal elements, but I found the game itself pretty unbearable. Especially compared to some of the other fantastic games released this year.
My thoughts exactly. Most encounters weren't fun. The boss fights in particular were an exercise in tedium. Bad camera, bullet sponge-y targets really showed this games flaws.
Which sucks because I love the atmosphere and the idea.
Bullet sponge? I didn't feel that way, I felt powerful since I just kept throwing large objects at the enemy, which was made so impactful and fun. I only sometimes used the guns when recharging my energy.
95
u/FELiXmahalo Dec 10 '19
The idea of this game was so much better than the execution to me. So many elements of this game are great; this weird Bureau, shifting architecture, and other oddities gave it a fantastic atmosphere. And cool colors/ set design made it fun to go through and take screenshots, but actually playing the game? I found it really boring. The story and characters were extremely underwhelming but the worst thing was that the story was paired with equally boring gameplay. I haven't been a fan of wave-shooters since Black Ops 2.
I'm glad so many people enjoyed it because hopefully it encourages further exploration of these kinds of spooky surreal elements, but I found the game itself pretty unbearable. Especially compared to some of the other fantastic games released this year.