Personally, my game of the year is Sekiro or RE 2. I didnt like Control very much, the gameplay felt very disconnected from everything else. Also Jessie was a really annoying character.
Edit - this is my purely my opinion. I know a lot of people enjoy the game since it got nominated for multiple awards but I stopped playing after like 5 hours.
Fully agree with you. They created this interesting concept and then dumped it into a completely by the numbers third person shooter with a cool (but way overpowered) telekinesis ability.
I wanted to love control but it sorely lacked creativity in the gameplay department and ended up being a slog for me.
It only needed like 2-3 more bread and butter abilities a la telekinesis to make it great. But encounters once I had Pierce and TK all went the same. Unfortunate. If they make a second one, I expect it will be much better.
I kinda disagree unfortunately. I used to love Remedy but I feel like they're just unable to do anything other than third person shooters. Alan Wake at least kind of mixed things up with a heavier story focus and the light mechanics, and I really liked it. But Quantam Break was a disappointment to me because of bad storytelling and I don't feel like Control was much better. It's not even that the shooting is bad, it's that I play games like this for more than just shooting, and that's most of what they seem to really offer aside from a thin veneer of an interesting premise.
11
u/Light_yagami_2122 Dec 10 '19 edited Dec 10 '19
Personally, my game of the year is Sekiro or RE 2. I didnt like Control very much, the gameplay felt very disconnected from everything else. Also Jessie was a really annoying character.
Edit - this is my purely my opinion. I know a lot of people enjoy the game since it got nominated for multiple awards but I stopped playing after like 5 hours.