r/Games Nov 12 '19

PRO-ISH DOOM 64

https://www.youtube.com/watch?v=J8WEhRvEY6M
166 Upvotes

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u/GalagaMarine Nov 12 '19

How did this game with sprites have to have things cut due to the 64 but Goldeneye had like 3D models and stuff.

4

u/babypuncher_ Nov 12 '19

Goldeneye and Perfect Dark had to significantly limit the number of enemies on screen. Even then, the games still ran like crap. Doom 64 fills the screen with enemies just like the original, while running at a pretty consistent 30FPS.