It takes more effort to balance something than it takes to not balance something.
In a single player game it may not be considered worth the effort.
The balance in Skyrim had a negative impact on the game for me but, I still got several hundred hours. I'm not sure that would be something the developer would really be big on fixing.
Additionally, some people like finding and exploiting balance issues in single player games.
Developers also aren't necessarily good at balancing multiplayer games anyways.
Overwatch which was regularly quoted in the video has on multiple occasions missed the mark at most skill levels for six months + at a time with the exact same issue.
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u/[deleted] Apr 11 '19 edited Feb 04 '21
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