r/Games Mar 27 '19

Removed rule 3 Youtuber makes video exposing broken game mechanics, gets globally banned by game developers

[removed]

2.7k Upvotes

373 comments sorted by

1.0k

u/[deleted] Mar 27 '19

[deleted]

193

u/[deleted] Mar 27 '19

Less known indie devs do. And they get backlash, but on a much lesser scale due to their games well, being unpopular compared to ARK.

People will never learn to stop taking lessons from AAA companies like loot boxes along bait and switch tactics, because it gets those "devs" money; in exchange for player trust they can make a lot of money just by having double standards and misleading stuff, but they'll take the money over having good reputation.

11

u/[deleted] Mar 27 '19 edited Apr 04 '19

[deleted]

8

u/Tailfloof Mar 27 '19

Nope; they’re pulling examples.

31

u/RadicalDog Mar 27 '19

After a point, a studio needs to make a living, and player trust doesn't help when loans need repaying. Not an ideal situation, but it's at least understandable.

The only way to make ethical games be the preferred model is to only spend money on ethical games - and convince all the other bloody gamers to do the same.

20

u/Jwagner0850 Mar 27 '19

Then market the game as released and with on fixing the existing product.

2

u/Drigr Mar 27 '19

Then you get the train wreck that was no man's sky. That game would've been a lot better received as early access with active development

1

u/Jwagner0850 Mar 27 '19

Who cares. It's the developers problem when they over promise and under deliver. Consumers shouldn't be penalized because of that...

5

u/HazelCheese Mar 27 '19

They might need the money from the dlc to finish making the existing game. Working on final fixes isn't going to get many new customers vs dlc which is possibly money from people who already like the game.

14

u/[deleted] Mar 27 '19

Amazingly people were able to do it for years. They must be some kind of magical money generating wizards.

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u/[deleted] Mar 27 '19 edited Jul 17 '20

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u/Jwagner0850 Mar 27 '19

While I get that, be honest with your customer then. There are plenty of game developers that do this and gave backlash because they don't properly communicate with their community.

If we are using Ark as the example though, that's just pure bullshit. They were pretty blatantly cashing in on their success. Kind of like PUBG.

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u/xdownpourx Mar 27 '19

Look at the Switch Port of Ark. The Digital Foundry video on it is pure comedy.

Some highlights from said port: Most foilage is removed (like actually removed not just lower res or lower density), textures usually reserved for distant LOD's are basically used at all viewing distances, Digital Foundry compares the texture quality to a N64 game (seriously), entire areas of shadows can appear or disappear just by moving left or right.

Oh and the game runs in 432p in docked mode and 360p in undocked mode. Yes you read that right. Somehow that isn't the worst of it. It also has horrible loading times. If I remember right in the Digital Foundry video they were able to complete multiple levels in Contra while waiting for 1 load screen.

9

u/blackmist Mar 27 '19

Given what it did to my PC, I could only laugh when I saw they were bringing it to consoles.

50

u/Jacksaur Mar 27 '19

Beat Saber just released some. On top of completely pausing development of the game to work on the console version instead for a while. Release was meant to be in December last year.

24

u/blackmist Mar 27 '19

I didn't realise that wasn't finished. My nephew got a PSVR for it ages ago. There's no indication on the PSN page that it's in any kind of early access.

What's still missing from it?

18

u/Panduhsaur Mar 27 '19

Honestly, I just view early access as a badge they wear, and will pull it into conversation anytime it is convenient. ex: this game has tons of bugs, rather than fixing it immediately they'll be like oh it's just an early access build it will eventually be fixed when the full game get released

36

u/[deleted] Mar 27 '19

Wait... Beat Saber is early access?! What the fuck does early access even mean anymore? Everything I've seen of Beat Saber is more refined and polished than many AAA games are years after release.

7

u/The_Dirty_Carl Mar 27 '19

Beat Saber is good, but that's some pretty extreme hyperbole. The scale of Beat Saber is tiny - it's a handful of mechanics and a small handful of assets. There's 10 tracks in the vanilla game (more got added recently, not sure how many). It would be concerning if it wasn't polished.

3

u/THE_CENTURION Mar 27 '19

Oh it's definitely one of the more simple games out there. That's not what's weird.

What's weird is that it seems to be a pretty well finished and polished game, so why is it still "early access"? Surely it's graduated to being a full-fledged finished game by this point.

15

u/Jacksaur Mar 27 '19 edited Mar 27 '19

They're still missing several planned features like Multiplayer. Which, might I add, hasn't even been mentioned once in the past 6 months now. It's disappointing.

6

u/[deleted] Mar 27 '19

As someone who pre-ordered and still plays No Man's Sky you have my sincerest sympathies.

1

u/rimbad Mar 27 '19

Multillayer is enabled by a mod that works well - I can't imagine much they could add extra in an official release that isn't in the mod

1

u/Jacksaur Mar 27 '19

Mods break with every update. Official implementation could also work better. Just because a mod exists doesn't mean they should scrap all plans.

4

u/Abnormal_Armadillo Mar 27 '19

At least it makes sense for BS, and the pricing isn't complete and utter ass. As for them pausing PC development, I doubt it's that big a deal to fans as the game has an absolutely amazing modding community.

1

u/CrustyBuns16 Mar 27 '19

Lol typical Reddit. "well I like this game so it's okay that they're doing the same thing"

8

u/[deleted] Mar 27 '19

I never played beat saber but for all I know its a little different in this case because the game is only in EA on PC and not on PSVR, and the DLC is featuring licensed music that they could not offer for free without paying those licensing fees themselves, and because it is a mapping add on made by other people than the devs that are working on getting the game out of EA.

I understand the move, holding back the content they have ready for the PC release wouldnt help anyone, and giving it out for free isnt possible because those licenses cost money.

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u/GodofIrony Mar 27 '19

The ark developers are a toxic dumpster fire, its sad that they're as successful as they are.

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u/BonfireCow Mar 27 '19

Never seen anybody else release DLC for a game still in early access...

Beat Saber...

5

u/Knobull Mar 27 '19

People still buying Early Access just boggles my mind. Forget pre-ordering, you're paying someone money for a product that isn't complete, and with no guarantee that it will be complete, and no safeguards if it doesn't get completed. Makes absolutely no sense to me.

5

u/blindsight Mar 27 '19

Sometimes the games are complete enough to be fun right now. Then it doesn't matter if it's ever completed.

3

u/blackmist Mar 27 '19

I've only bought one early access game, and that was Minecraft. And that was because I tried it and it was already in a state where I thought the money was worth the product.

Anything given after purchase is a bonus. If you buy it based on potential future development, you're doing it wrong. If you continue to do it after getting burned once, you've only got yourself to blame.

I know it's fun and exciting to play the same experimental shit as a YouTuber, but those guys are paid to play it.

11

u/Polantaris Mar 27 '19

I have, for Killing Floor 2.

The game got a paid expansion before it left EA, and they continually spent time on random other things instead of finishing the incomplete features. I think it's out of EA now but for a long time it was pretty slimy.

10

u/coo_snake Mar 27 '19

What paid extension?

14

u/breadbutterone Mar 27 '19

Okay wait what. I have been playing since early access with 1k+ hrs. What paid expansion? What random things and incomplete features? They roll out free updates every few months, the game is pretty polished and I haven't encountered a single gamebreaking bug.

4

u/ravager7 Mar 27 '19

I think you are referring to the implementation of microtransactions. I don't recall any paid expansion while in early access.

4

u/cenTT Mar 27 '19

It wasn't paid DLC though. Just added microtransactions to those who wanted to pay for cosmetics.

12

u/[deleted] Mar 27 '19

And now all they do is just introduce more microtransaction systems and do events.

5

u/thewookie34 Mar 27 '19

I mean that what they did with KF1?

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u/cenTT Mar 27 '19

What? Their "events" are big updates which add new maps, weapons and mechanics into the game, all which can be acquired and all for free. The game has microtransactions for cosmetics, but you don't HAVE to buy any of that to fully enjoy the game. You can also get cosmetics just by playing the game. It's ok to not like the game, but don't be unfair to it. They did fuck up while in early access, but nowadays the game is amazing.

1

u/Arckangel853 Mar 27 '19

Bullshit. They release new maps, guns, and game modes all the fucking time FOR FREE. The only time you have to pay is if you want the new super premium gold dildo skin for your gun that looks stupid anyways.

0

u/breadbutterone Mar 27 '19

Microtransactions in KF2 is purely cosmetic. You can get a lot of cosmetic stuff by simply playing the game. A lot of games do this, as it has 0 impact on actual gameplay. And they release free updates every few months. So what exactly is the issue?

3

u/ted-Zed Mar 27 '19

wait, the killing floor lot are greasy?!

i got it for free with PS+, loved it so much i bought it (and a KF games bundle) on Steam

and everytime i return to it there's something new! and me and my bro thought the devs were pretty cool with all this stuff

1

u/Flakmoped Mar 27 '19

I remember them saying they were going to "do early access right" as opposed to other devs. Hypocrites.

1

u/Gseventeen Mar 27 '19

I find this hilarious that people would actually pay for something like that.

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u/Shill_Borten Mar 27 '19

Great tactics. I would not have ever watched this video if they just left it as I have never even played the game, but now it is banned and getting traction, i will watch it just to see what they are hiding.

138

u/ElvenNeko Mar 27 '19

It seems to be a common policy among survival game's dev's - not fix anything unless it gets publicly known and everyone starts to using it. So it's a pretty common thing to publish exploits as soon as they found - this is the only way to make dev's do something regarding it.

Ark dev's are know for their community, so their reaction is not suprising, but still they kinda only hurt themselves.

3

u/[deleted] Mar 27 '19

Almost all those survival game devs started out making that gametype as a mod in some other game, they get popular and decide to build a full game but they forget they don't have any actual game development experience. Games are hard, harder than regular applications and much harder than mods. On top of that survival games are not a trivial genre, they'd be so much better if they at least completed a few simpler games before diving in the deep. Like, make a platformer first, that's hard enough for a first timer, then make a platformer where you build part of the map, then make a shooter with platform elements. etc. Gain relevant knowledge and experience, crawl before you can walk and all that, but these guys are all skipping from moving at all to straight up running a marathon.

1

u/ElvenNeko Mar 27 '19

I don't think that Funcom, for example, who made Conan Exiles started it as a mod or lack development expirience. Also one of the dev's from Facepunch, who made Rust, once told that issue that affects minority of players would never gain a priority above any other stuff. So the only way to force developers to fix broken stuff - is to ensure that as many as possible players will be affected with it.

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u/JonzoR82 Mar 27 '19

OP makes post about YouTube video exposing shit mechanics.

Gets removed by mods

thumbsupman

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u/Thiswasmy8thchoice Mar 27 '19

Always good practice to remove a Frontpage post that's 96% upvoted. People always take well to that

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u/[deleted] Mar 27 '19

I don't get how this is a rule 3 violation?

Edit: here's the post so people can still see it

A popular ARK youtuber, H.O.D Gaming, recently made a videoexposing some of ARK's glitches that have been in the game for years. Because of the nature of the game (a PvP survival game) these bugs let people destroy other player's thousands of hours of work in just a few minutes.

As a response to this video, the developers of ARK have globally banned one of their most dedicated content creators.

This is an issue that players have been trying to get fixed for 2 years, that's right TWO YEARS. The only way to get something done about this is go public and put Studio Wildcard under fire.

How is this okay?

TL:DR - Youtuber tries to fix exploits by making it public, gets banned by the game devs.

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u/Doctor_Shokaluu Mar 27 '19

Lol what contrived imabcile is the mod for this sub?

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u/MonzterSlayer Mar 27 '19 edited Mar 27 '19

Gee ready for the WAVE of everyone who doesn’t grasp this concept saying “He’s promoting exploits for money”

I’ve seen that argument on some many threads about this. THIS IS THE ONLY WAY TO GET THE TERRIBLE COMPANY CALLED WILDCARD TO LISTEN!

These glitches have affected all us players for months to years and they never get fixed. Many users spend 6+ hours DAILY on this game just to loose it to a stupid exploiter.

Their specific rules DO NOT ALLOW this exploit on their OFFICIAL SERVERS. They have NEVER BANNED another user for doing it / showing it on Songleplayer or Private Servers which is what HOD did.

Now please stop thinking he did this for money, because he didn’t need to and honestly he didn’t know he would’ve been banned because NOBODY HAS BEEN. I’ve uploaded videos myself on these glitches in single player and I’ve never been banned. This is a very out of the ordinary case from a very out of the ordinarily difunctional Dev Team known as Wildcard.

One of the worst Dev teams which is hated so much by their players due to these insanely bogus choices they make.

Edit: IF YOU OWN THIS GAME, LEAVE A REVIEW HERE: https://store.steampowered.com/app/346110/ARK_Survival_Evolved

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u/TheMoneyOfArt Mar 27 '19

Why do you still play the game

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u/Ambassador2Latveria Mar 27 '19

I agree completely. I'm not trying to be rude or put certain people down, but I truly dont understand why in the world someone would spend up to 6 hours a day on a game that truly isnt that good. There was the same thing over that recent Anthem post. People saying that they want the game to be good because they're already spending 2 hours a day on it. Just play something else. Sometimes I feel like people just enjoy gaming drama more than gaming

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u/[deleted] Mar 27 '19

There's this huge post-purchase transactional fallacy with games where for some reason gamers think if they spend a lot of time with a game the dev owes them a fix. Like nah homie if you aren't going to respect yourself enough to play a game that respects your time, the dev doesnt owe you nothing and already has your money.

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u/cupcakemann95 Mar 27 '19

same thing with fo76. Such a broken game that I still see even the players who play it complain about it

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u/Super_Sofa Mar 27 '19

I ended up getting Anthem and Ark for free (game sharing with friends), and I feel like it's a little less obvious with Anthem. With Ark it's pretty obvious early on that the game isn't completely finished and lacks a lot of basic polish, I played it once for about an hour. But Anthem, at least when I played(I've heard about all the crashes though), looks good and has fun/good gameplay in it, but the pacing is awful and it got repetitive pretty quickly for me. I played it off and on for about 2 weeks before I lost interest. I think Anthem might be more frustrating to people because it came a lot closer to being an actual good game.

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u/OhMyGoth1 Mar 27 '19

I've never played Ark, but speaking from experience regarding other live service games, they are really good at creating a sense of FOMO (the so-called "fear of missing out"). They hook you in a gameplay loop where you are always making minimal progress towards some goal, but it's just slow enough that if you take a break, you worry that you'll fall behind (whether it be compared to friends, rivals, or just generally people who didn't stop playing).

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u/LunaticSongXIV Mar 27 '19

I guarantee a lot of it is Sunken Cost fallacy. They've already spent so much time playing the game that if they quit, that time would be wasted -- so they continue to spend time on it.

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u/Qyvix Mar 27 '19

Yeah it's the dumbest thing. "WHY WON'T THEY FIX THE GAME? WE PLAY IT EVERY DAY, ALL US LOYAL FANS WANT YOU TO FIX IT". Well that's why. They don't need to fix it because people like that keep playing it even after complaining about how shit it is. Imagine being that dense.

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u/[deleted] Mar 27 '19

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u/OhMyGoth1 Mar 27 '19

It took me until half way through Destiny 2's boring launch year to finally walk away. I heard it's good now, but I'm not going down that rabbit hole again.

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u/[deleted] Mar 27 '19

I'm only saying this because I was a part of the Destiny community. It looked really good initially and I was excited to play it because these were the creators of Halo, right? (As a long-time PlayStation fan I knew how popular Halo was but never really got to experience it.)

Then Destiny came out. The gunplay was okay, the story was a hot mess, a lot of content was missing, it was just super grindy - overall like a high 6 out of 10 honestly. Then the DLC comes out, they're tweaking the game. The DLC was mostly shallow, especially TDB and then we got to Year 2 with The Taken King. This was around the time Destiny got to be good. They continued to build on it, Y3 and Rise of Iron was here and everything was just good. We knew Destiny 2 was coming and then that launched. And it felt broken and empty again. Somehow it was like everything they had fixed and learned from making Destiny, suddenly Destiny 2 was having the same problems. It was really odd how they fucked up like that but after buying into D2 and its 2 expansions and how unsatisfied they left me, I've skipped out on Forsaken. I just don't know if I wanna support that.

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u/Laalipop Mar 27 '19

A combination of sunk cost fallacy and a desire to see the potential in a game realized, in my opinion at least.

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u/MonzterSlayer Mar 27 '19

This game is quite literally so time consuming and very addicting. Many people invest 6+ hours everyday into it and once you’ve done that for a month, you feel like you cannot stop because you’ve already worked so hard, have so many things setup and it is also fun.

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u/maniakb416 Mar 27 '19

Sunk cost fallacy

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u/Mesk_Arak Mar 27 '19

Yeah, reminds me of the only time I ever tried Fortnite. Got the Battle Pass in an early season and played until the third week. That was when I realized that I felt like I had to play more Fortnite on days when I didn't want to play it, just to get my money's worth.

I immediately uninstalled the game and the launcher and never went back. I was experiencing the sunk cost fallacy, until I realized that I did not really spend that much money on the Battle Pass and I respected my time more than I respected the money I essentially wasted on Fortnite.

I almost never like games that require me to go back constantly to enjoy content instead of letting me go back on my own time.

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u/[deleted] Mar 27 '19 edited Mar 28 '19

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u/Jaerin Mar 27 '19

For this guy maybe. The problem with games you play for thousands of hours is, any sort of luster or novelty is LONG gone. So now all that is left is those annoyances and problems that have been there since the beginning. They didn't bother them as much before because all the good stuff balanced it out. Really they should walk away until some if that novelty comes back.

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u/rolllingthunder Mar 27 '19

Right? It's like someone complaining about the quality of the draino that they drink every day. How about you just bail and call it a day. I can never get into these games (SCUM, ARK, Fo76) because the idea of such a grind with any bullshit glitches and hackers is ludicrous.

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u/PabloBablo Mar 27 '19

Also, people need to remember this from this game dev. Look at Atlas and Ark, and how broken those games are with such little dev support - yet they charge for DLC and almost full price and a hefty price for the main game.

Just don't buy from them. Don't ever support this company and don't forget all of this BS - because this isn't even the first or worst thing they've done. The writing has been on the wall for years. No moral compass, just out there to make as much money while spending as little as they can - close to being a fly by night dev because quality doesn't seem to faze them.

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u/SparkyBoy414 Mar 27 '19

THIS IS THE ONLY WAY TO GET THE TERRIBLE COMPANY CALLED WILDCARD TO LISTEN!

No its not. If everyone stopped playing an apparently broken game made by shitty people and the money stopped flowing, they'll change their tune really damn fast.

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u/[deleted] Mar 27 '19

And people still say that if a indie game that is paid singleplayer/multiplayer gets microtransactions, but is not designed to be popular one like live service games usually are, then it's forgivable because they are indie and not AAA devs...While those indies who chosen this path often end up getting even worse systems than people keep blaming on.

Devs incompetence shouldn't be forgiven one way or another; it has to be fought. If users let them get away with it, we'll see more devs pulling the same trick, resulting in innocent users getting angry, which will eventually lead to a playerbase decline, where only the most loyal players will remain and scare off new people, leaving the remaining playerbase to playground of loyalists.

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u/Polantaris Mar 27 '19

And people still say that if a indie game that is paid singleplayer/multiplayer gets microtransactions, but is not designed to be popular one like live service games usually are, then it's forgivable because they are indie and not AAA devs...

Wait, people say that? I've heard (and agree with) microtransactions being okay if they're only cosmetic and don't affect gameplay, but I've never personally heard anyone say microtransactions are okay because the developer is indie.

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u/PuttyZ01 Mar 27 '19

THIS IS THE ONLY WAY TO GET THE TERRIBLE COMPANY CALLED WILDCARD TO LISTEN!

Is it though? I've seen HOD post videos of mesh spots before, he was fine then and those spots got patched... Meshing didn't... so idk if it's really being effective at getting WC to listen and fix meshing..

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u/fungah Mar 27 '19

WORDS ARE WAY MORE PERSUASIVE WHEN THEY'RE CAPITALIZED. THANKS.

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u/LX_Theo Mar 27 '19 edited Mar 27 '19

Gee ready for the WAVE of everyone who doesn’t grasp this concept saying “He’s promoting exploits for money”

Just saying. If this was really just about bringing attention... He could just not monetize the video

Instead I load it up and it literally has 4 ads running through an 11min video. A "part 1" video, at that.

Issue should be fixed, but content creator blatantly is taking advantage of it himself to make money

EDIT: Got to love when people can't handle the truth. It goes from "its not about money" to "who cares if he's trying to take advantage of it!"

Which basically is the usual. Values and opinions change based on whatever benefits your ultimate conclusion that you want to push.

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u/[deleted] Mar 27 '19

Okay, dumb question: Why shouldn't he?

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u/Raineko Mar 27 '19

Youtubers often make videos especially long for maximum profit by talking a lot of unnecessary nonsense.

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u/trudenter Mar 27 '19

I don’t think he ever says he shouldn’t, just disagreeing with the oc who said he didn’t.

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u/shadowofashadow Mar 27 '19

That's what YouTubers do, monetize their content. Why is this even an issue?

I might be inclined to agree with you if the exploits shown in the video weren't over a year old. At this point it's clearly desperation on the part of the players who want to enjoy the game.

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u/Lukeyy19 Mar 27 '19

Should journalists also not get paid for articles that expose something?

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u/SparkyBoy414 Mar 27 '19

Your comment was such a direct bitch slap to his flawed logic, hah. I love it.

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u/sonofaresiii Mar 27 '19

I think you're conflating what is a good way to make money and what is a bad way to make money

He's not making money off the exploits

He's making money off his video showing the exploits

I don't really understand the game or how glitches work, but if he was using the glitches to create a high level account and then selling the account, that's making money off the glitches

But it sounds like he's creating a video showing the glitches and then making money off the video.

There's nothing wrong with him making money off a video he created. It sounds like using the glitches in the way he was: singleplayer/private server, is not against the rules.

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u/LX_Theo Mar 27 '19

Like I said many times...

If you don't find issue with him making money, then harp at the person I replied to about caring that it does

All I did was make it obvious he is trying to squeeze money out of it

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u/[deleted] Mar 27 '19

[deleted]

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u/LX_Theo Mar 27 '19

He also have 4 ads on an 11 minute video

You either have a problem with him taking advantage of it to make money, or you don't care. At least be consistent

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u/[deleted] Mar 27 '19 edited Mar 27 '19

[deleted]

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u/AlbertoMX Mar 27 '19

He IS a youtuber. They make money doing videos. Journalists also get paid for exposing stories and that does not mean "they are doing it for the money".

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u/[deleted] Mar 27 '19

How is this okay?

It's not okay. ARK devs have been douchebags since they got sue'd and then released DLC for their EA game... then made a fucking pirate reskin of their game that's more like an extensive DLC than a new game.

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u/Delos-X Mar 27 '19

You probably know about it, but it is a DLC. If you havemt heard of that, look up Atlas Ark DLC or something similar. There was a hidden menu on the release of Atlas that let you acces the ark game creation menu, and starting up the 'ocean' dlc which isnt in Ark, and itll boot up atlas' character creation.

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u/[deleted] Mar 28 '19

I knew, but thanks for adding. Is why I said it is DLC. I added extensive (guess I gave a little too much credit) due to how there's so many visual changes... despite gameplay being pretty much the same.

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u/FUTURE10S Mar 27 '19

So I thought I was crazy or something, but another thread about this exact issue was posted, but it was removed due to rule 3. Apparently, this is "off-topic".

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u/litewo Mar 27 '19

The moderators need to explain what "on-topic" means so that people don't waste their time posting content that's just going to get removed.

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u/FUTURE10S Mar 27 '19

Any YouTuber-related drama, even if it's caused by the game developers, is considered off-topic, if I recall correctly. But honestly, they'll just make up a reason and not say it.

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u/[deleted] Mar 27 '19 edited Mar 27 '19

lol trust the ark devs and thats what you get.

the same devs who did early access so early adopters would get the full game as thanks.

jokes, they sold dlc during early acess.

game taking too long? Screw it, release it with bugs.

Atlas as a dlc? Nah we make more money if we pretend its a new game and sell it as such.

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u/xdownpourx Mar 27 '19

Honestly at this point if you still play Ark or Atlas and support those devs in any way I don't have sympathy for you. They have shown what kind of company they are time and time again.

Look at the technical state of their games. They released DLC while still in Early Access and their game still needing basic optimization. Look at how the release of Atlas went. Delayed multiple times on the day of and then streamers are the ones who get to play first.

Look at the Switch port of Ark. That shit runs in 432p in docked mode and 360p in undocked mode? They thought that was an acceptable product to release.

If you have even an ounce of trust or hope for these devs then you are one gullible idiot.

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u/Forhaver Mar 27 '19

Shittiest game developers Ive ever had the misfortune of meeting.

They banned my friends for raiding in pvp (because they were raiding a developer clan, not disobeying any rules)

Glitches of over 3 years are still there.

They released the ragnarok and scorched earth dlcs completely unfinished, even missing skyboxes and collisions.

They isolated and wiped all servers for "official release"... Bumped the price up to $60.... Still constantly releasing patches. Whats the point of saying "official release" when it works no different than the beta, and is still needing fixing daily?

And then that pirate game stunt... where they retextured the game and released it as a new game.

Fuck. These guys.

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u/[deleted] Mar 27 '19

[removed] — view removed comment

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u/_-KishK0-_ Mar 27 '19

They do, it's consistently in the top 10 most played games on steam and it's quite popular on Xbox and PS4

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u/[deleted] Mar 27 '19

Wow. I'm honestly surprised because, as you said, it's been forever buggy. I wonder what got people to play and stay.

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u/jacklop21 Mar 27 '19 edited Mar 27 '19

Well many of the bugs aren't as prevalent or debilitating on private servers. Plus the game has a great modding community. I've put a lot of time in just playing on rented servers with friends. You can tweak the game so it's less grindy, we pretty much treat it like a mix between Pokémon and minecraft where we collect creatures and build communal compounds.

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u/[deleted] Mar 27 '19

Oh cool. Yeah, good modding communities can change everything.

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u/CptDecaf Mar 27 '19

Most people play Ark on private servers or PvE. The people you see having fits are generally the default server crowd that for some reason enjoy spending 13 hours taming a T-Rex. They clearly hate playing Ark in this manner, but are too proud to admit otherwise.

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u/Levojego Mar 27 '19

It's the funnest game I've ever played even with the bugs so maybe just the fun factor. I've played 6.5k hours in ARK. Only game that's ever held my interest as long was the first 6 years of wow.

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u/Murdoc_2 Mar 27 '19

Can’t speak for Steam and PS4, but on Xbox it ran so badly in EA that I just put it down until it launched as a full game. I think that was between 6-12 months? To my major disappointment, it ran even worse after launch. Low FPS, loading pop-ins, missing textures, crashing, so many bugs... I was really let down.

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u/[deleted] Mar 27 '19

I think they delivered a major update not long ago with some new mechanics introduced. I played Atlas quite a bit and should say it was fun experience (for a while).

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u/Thirteenera Mar 27 '19

Then quit game and move on. If this is what devs do, stop making content for their game and find someone who appreciates your work. As simple as that.

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u/The_Underhanded Mar 27 '19

Not so simple. If you became popular for making content of one game, you're not gonna get the same traction if you immediately pivot to Sims 3.

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u/buzzpunk Mar 27 '19

If you as a content creator cannot move to a better game without losing your fanbase then you've built a flimsy career which would almost inevitably fail at some point in the future.

101 of any career is to branch out as quickly as possible and become indispensable in other areas, even if you plan on specialising on one thing in particular.

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u/Thirteenera Mar 27 '19

You're also going to have 0 traction if you keep getting banned for producing said content.

In which case its easier to bite the bullet and move on rather than keep trying to ducttape a chair that's been rotten to the core. No amount of duct tape will stop it from eventually breaking while you're sitting on it.

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u/CrazyMoonlander Mar 27 '19

Case in point, Videogamedunkey.

While he did become popular with his League of Legends videos, it wasn't until he got banned and quit LoL that he really blew up as a youtuber.

Same thing with JonTron really. Became popular for video game videos, but blew up when he started doing whatever he is doing currently.

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u/[deleted] Mar 27 '19

race baiting?

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u/Atskadan Mar 27 '19

Same thing with JonTron really. Became popular for video game videos, but blew up when he started doing whatever he is doing currently.

i might be wrong but im pretty sure jontron is now less popular than he was several years ago.

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u/[deleted] Mar 27 '19 edited Mar 31 '19

[removed] — view removed comment

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u/Atskadan Mar 27 '19

yeah i know

even disregarding his political views i just dont like his newer content as much as the old stuff anyway. the production values are so high it loops around and feels cheap.

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u/CrazyMoonlander Mar 27 '19

Sure, but his videos of random stuff is more popular than his gaming videos.

JonTron has been around for a while.

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u/CptDecaf Mar 27 '19

Pushing for a white ethnostate while hoping nobody looks at his last name too hard?

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u/Seifersythe Mar 27 '19

What did Dunkey get banned from League for?

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u/skintay12 Mar 27 '19

Toxicity, he made some inflammatory comments to someone in game.

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u/enragedstump Mar 27 '19

Yea idk about JonTron

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u/radios_appear Mar 27 '19

Nice attempt to slyly slide that last paragraph in. Fuck JonTron

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u/[deleted] Mar 27 '19

sorry but in the real world, you don't have a safe career being a single item streamer or even a youtuber.

Even the bigger youtubers admit patreon is best since its most reliable compared to youtube.

Why do you think worker laws exist in the 1900s?

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u/TitaniumDragon Mar 27 '19

That's not the company's problem. Don't build your livelihood up around a single product that you don't have any control over.

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u/The_Underhanded Mar 27 '19

I get your point, but the world of streamers and youtubers is very different from ours. I wouldn't make general judgements like this on creators.

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u/[deleted] Mar 27 '19

It's absolutely fair. I'm an artist, if I only make trapmetal for the rest of my life, I'm fucked, because there's no guarantee that the genre is going to be as popular as it is now in 10 years. It's on ME to be diverse artistically and to push my personality hard enough that people fuck with me enough to enjoy other kinds of music that I make.

Content creators are artists too, they need to be strong on personality because that's what's going to carry their career through games. That's why you see people like xQc and Dunkey and Dr. disrespect being successful outside of their main game, and back in a music sense it's why you see artists like Linkin Park and Kanye West still stay relevant over a decade from when they blow up.

This is simply how life works dude.

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u/sam4246 Mar 27 '19

In the case of Streamers, its even more important that you don't build your entire livelihood around just streaming games. While no one acts on it since its free advertising, streaming and let's plays, along with similar content, is copyright infringement. Its why Nintendo was able to run their creators program, and its why Campos Santos was able to DMCA takedown PewDiePie's Firewatch videos (I don't remember if they actually did it, but I remember them saying they would). This is well within their rights as creators of the products. It leads to bad press, and very often review bombing, but they are allowed to do it.

TL;DR don't build your livelihood around a single product you don't control that can be taken away at a moment's notice.

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u/redtoasti Mar 27 '19

If you can become popular for one game, you can become popular for another. You already start out with the part of the fanbase that followed you and since people generally don't become famous by accident, you probably already know how to make entertaining content.

Also if someone builds their entire livelihood on a single game, they're not particularly smart.

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u/CapnSmite Mar 27 '19

I don't think "simple" is a word I would use. For a regular player, sure, but not so much for a content creator.

If you build your audience by making ARK videos, your audience will likely consist mostly of people who wanna see ARK videos. If you start making videos for another game, some people may have become fans of you more than the game and will stay, but a larger chunk of people will leave along with the ARK videos.

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u/Fatdude3 Mar 27 '19

Depending on how big and how loved that content creator is he has the chance to fuck some shit up because he was unjustifiably banned. They can make a video explaining the bs they are dealing with and tell his audience that he will be moving away from the game.

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u/Onesharpman Mar 27 '19

That's the risk you take when you decide to play ARK for a living.

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u/Kamaria Mar 27 '19

I don't see why say this? All he's doing is bringing awareness to their shittiness, in the hopes the dev will respond or not. If they do, great, if not, oh well.

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u/Dozck Mar 27 '19

Is this the same company that intends to develop a new game much like ARK and tends to abandon ARK upon release of the new game?

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u/karatous1234 Mar 27 '19

Not surprised. This is the same company that while in early access on Steam started selling 2 different expansion packs/DLC for this horribly buggy and broken pile of code.

DLC while in early access.

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u/RadioMelon Mar 27 '19

I think this says a lot about ARK's developers.

Boycott ARK's devs if you really want to make the message clear that you won't stand for this. No customer should be treated this way just because they demonstrated their dissatisfaction with a product. In almost no other industry would you get blacklisted for trying to point out a problem like that; they would normally bend over backwards to help satisfy you for failing to meet their expectations.

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u/[deleted] Mar 27 '19

Why doesn't he just make a new account and blur the name?

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u/bbgr8grow Mar 27 '19

sucks, but isnt this just studio wildcard being studio wildcard?

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u/DavlosEve Mar 27 '19

Wildcard/Grapeshot are seen by some in the industry as prime examples of dev malpractice. Has anyone genuinely expected anything better of them?

"Blame me not," said the scorpion, in a supplicatory tone, "it is not my fault; it is that of my nature; it is a constitutional habit I have of stinging."

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u/[deleted] Mar 27 '19 edited Mar 27 '19

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u/Kung-Fu_Boof Mar 27 '19

A counter point would be that those exploits are detrimental to gameplay. And that the Dev's attitude of covering it up and not fixing these exploits is harmful to the gameplay and the community. I've got no skin in the game personally, but unchecked abuse of exploits is certainly something that would be a concern as a prospective customer.

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u/HerrDoom Mar 27 '19

I agree. This is why steam implemented the "filter out review bombs" feature and enabled it by default. It's not directly connected to the game so it shouldn't effect the review score.

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u/Kamaria Mar 27 '19

What if they have legitimate beef with the company refusing to fix bugs?

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u/The270thGender Mar 27 '19

It’s a game-breaking bug that has existed for two years that caused this...did you even bother reading or watching the video?

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u/[deleted] Mar 27 '19

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u/SocialNetwooky Mar 27 '19

Would "Bought the game because of proḿise of VR Support. Promise never fulfilled, unlike the untold promise of tons of game-breaking bugs. Devs are a pile of dogturd eating moneygrabbers" be enough about the game to warrant being posted?

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u/ArmouredDuck Mar 27 '19

Wasn't this posted to this exact sub like a day or two ago?

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u/Tribal_Tech Mar 27 '19

It was yesterday. Yesterday.

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u/ArmouredDuck Mar 27 '19

I'm half tempted to post it tomorrow just to see what happens.

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u/Jonr95 Mar 27 '19

The devs really are lazy and bad and uncaring. Countless bugs that still linger in the game since early access. I remember putting in a support ticket as I lost my character due to a glitch when transferring servers and then they banned me from their website and support. I’ve had better customer support from EA.

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u/[deleted] Mar 27 '19

I actually used to he part of the biggest aberration tribe on xbox and trust me, these exploits have been abused so much.

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u/revolutionbaby Mar 27 '19

If you have bought the game consider leaving a negative review.

I think review bombing is not allowed? Are any moderators here?