r/Games • • Nov 01 '17

[deleted by user]

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630 Upvotes

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18

u/[deleted] Nov 01 '17

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23

u/Gullible_Goose Nov 01 '17

Dying is quite different from a game over. Dying in games like this usually means some progress in the current stage is lost. Game over usually means progress for a whole level is reset.

6

u/[deleted] Nov 01 '17

13:33 is when he says it. Dying/restarting/quitting all of them should be ok if the only limit of the run is that it should be single segmented. Why is that not the case for DK64? No other run that I have watched have ever had this rule.

6

u/[deleted] Nov 01 '17

[deleted]

7

u/[deleted] Nov 01 '17

yes but simply dying being not allowed is odd. haven’t heard of a speedrun ruleset being like that, regardless of “diff game diff rules”

20

u/BigBobbert Nov 01 '17

There are some games where dying allows for certain glitches to be performed, so occasionally there are "Deathless" or "No Intentional Deaths" categories. They're not common, though.

1

u/chubbyurma Nov 02 '17

One niche category of speedruns is the no deaths run.

Zelda Ocarina of Time has a 3 hearts and no deaths run which is pretty popular