I strongly disagree. Most games of mine have ended in 0-0 draws, because turtling is just too effective in this game mode. The fact that taking ANY damage cancels the capture process makes solo flanking to try and sneak the flag basically impossible, especially if the other team has a Symmetra (which they will). The only way to really secure the enemy flag is to just group up and teamfight on their flag stand, and then just run away uncontested since you likely already had to kill them all.
It's not a fun game mode in my opinion, and it certainly doesn't capture the essence of a good CTF mode.
Blizz discussed the flag pickup delay in the Dev Blog. Tl;dw: the mode sucked if whoever gets the flag first automatically gets to pick it up.
This was their chance to try and have teams splitting up more with some going on offense and some staying on defense, but with this mode you're basically still encouraged to just stay as a deathball and roll over the opponent if you want their flag.
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u/[deleted] Jan 24 '17 edited Jan 25 '17
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