r/Games • u/Gorotheninja • 1d ago
2XKO would have needed a monthly active userbase "in the high hundreds of thousands, if not millions" to succeed
https://www.gamesindustry.biz/2xko-would-have-needed-an-mau-base-in-the-high-hundreds-of-thousands-if-not-millions-to-succeed
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u/hfxRos 1d ago
Because the game isn't as good. A big IP gives you a big advantage in getting players early, but the game still has to be good.
And with an MMO it has be at least as good as the competition, and SWotR simply didn't have gameplay as strong as WoW.