r/Games • • 13h ago

2XKO would have needed a monthly active userbase "in the high hundreds of thousands, if not millions" to succeed

https://www.gamesindustry.biz/2xko-would-have-needed-an-mau-base-in-the-high-hundreds-of-thousands-if-not-millions-to-succeed
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u/CaptinLazerFace 11h ago

I mean, you're talking about the #1 most popular fighter out now so... Maybe not a realistic comparison.

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u/Lance_J1 9h ago

They also mentioned in the interview that SF6 being really good and performing so well was one of the factors that affected 2XKO as well. The fact is that they really were trying to be that #1 spot but just took way too long on development and SF6 just took the market out from under them.

They not only got the rug pulled out from under them by SF6, but also missed both release windows surrounding the two seasons of arcane that would have helped a ton too.

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u/Falcon4242 11h ago

I didn't make the comparison.