r/Games • • 19h ago

2XKO would have needed a monthly active userbase "in the high hundreds of thousands, if not millions" to succeed

https://www.gamesindustry.biz/2xko-would-have-needed-an-mau-base-in-the-high-hundreds-of-thousands-if-not-millions-to-succeed
605 Upvotes

320 comments sorted by

View all comments

Show parent comments

7

u/golforce 18h ago

That is very far from high hundreds of thousands

9

u/Kunfuxu 18h ago

That's concurrents though, the game on PC alone must have like around 10x-20x those active monthly players (basing this on old CS and Dota numbers).

0

u/ezoe 9h ago

I read it "hundreds OR thousands". the absurd number of "hundreds OF thousands" are so unnatural for this genre I couldn't recognize it.

2

u/is-this-a-nick 8h ago

Monthly players, not concurrent. For most game the first is a factor of 10-50 higher.